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Added forgotten texture. Disabled browser-based antialiasing.
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Textures from http://subtlepatterns.com/
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Slightly modified to have more GPU friendly sizes.
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Licensed under a Creative Commons Attribution 3.0 Unported License:
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http://creativecommons.org/licenses/by/3.0/
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@@ -375,7 +375,7 @@
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// RENDERER
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renderer = new THREE.WebGLRenderer( { clearColor: 0x00aaff, clearAlpha: 1, antialias: true } );
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renderer = new THREE.WebGLRenderer( { clearColor: 0x00aaff, clearAlpha: 1, antialias: false } );
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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if ( scene.fog )
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