alteredq
553c81dfaf
Merge remote-tracking branch 'remotes/mrdoob/master' into dev
2011-08-15 19:00:30 +02:00
timk
ab883ee74d
merged upstream master
2011-08-15 01:17:44 +02:00
timk
2d5d984e62
merged upstream master
2011-08-15 01:17:02 +02:00
timk
e06a811f5a
Merge remote branch 'upstream/master'
2011-08-15 01:06:21 +02:00
alteredq
cbb88c6f3b
Added skinning example.
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Slightly modified ro.me buffalo test - using alpha test instead of alpha transparency to get rid of artefacts, also increased number of buffaloes to 375.
2011-08-14 23:19:43 +02:00
timk
c4e4a58923
polylist
2011-08-14 22:58:41 +02:00
timk
2d1bd7d732
credits
2011-08-14 19:57:56 +02:00
timk
dcf668f849
collada monster texture
2011-08-14 19:42:02 +02:00
timk
2c133f00c6
collada textures
2011-08-14 19:35:23 +02:00
timk
0a11f631b1
collada support
2011-08-14 18:26:46 +02:00
zz85
1cdc3cd2b7
Merge commit 'r43' into experimental
2011-08-15 00:17:36 +08:00
zz85
f66a6f547c
remove some old code
2011-08-15 00:15:42 +08:00
zz85
50d4ed56e7
Added Text LOD example
2011-08-14 19:50:31 +08:00
Mr.doob
c51df8de0e
Fixed missing parentheses.
2011-08-14 03:01:38 +02:00
Mr.doob
714e9ec302
REVISION++
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* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
r43
2011-08-14 02:54:23 +02:00
Mr.doob
d65aec1874
Moved object.dynamic to geometry.dynamic.
2011-08-13 23:22:30 +02:00
Mr.doob
5bbb1327e9
Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle)
2011-08-13 23:12:24 +02:00
alteredq
42b8b3faa9
Commented out debug dump in UTF8Loader, also capitalized UV.jpg in UTF8Loader example.
2011-08-13 02:13:06 +02:00
alteredq
d5a54e0a4e
Added UTF8 format loader and example.
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Included corresponding compressor in "utils/exporters/utf8" (prebuilt exe for Windows plus slightly modified C++ source code).
Use UTF8 format with caution, it is very neat but has quite a few limitations:
- number of vertices < 65536 (this is after optimizations in compressor, input OBJ may have even less)
- models must have normals and texture coordinates
- texture coordinates must be only from <0,1>
- no materials support yet
- models are scaled and offset (copy numbers from compressor and use them as parameters in UTF8Loader.load() )
2011-08-13 02:00:25 +02:00
alteredq
e95ca433b2
Merged latest zz85's shapes / curves / extruded geometry updates.
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The only notable change I did was to rename ExtrudeGeometry's parameter "path" to "extrudePath" (as now there is also "bendPath").
2011-08-13 01:05:01 +02:00
alteredq
822b52e07b
Rebuild libs.
2011-08-12 23:48:15 +02:00
Mr.doob
f313ff5457
Merge remote-tracking branch 'jeromeetienne/master' into dev
2011-08-12 19:31:08 +02:00
Mr.doob
1f660d5df0
Fixed typo.
2011-08-12 19:29:13 +02:00
Jerome Etienne
1cb14c463b
added preserveDrawingBuffer options in WebGLRenderer. required for toDataURL support
2011-08-12 14:38:38 +02:00
zz85
0824c15a51
Curves refactored - addition of curve path, tangent finding, along with other bend changes and enhancements i may not remember
2011-08-12 13:35:09 +08:00
zz85
3ddb5686ed
Refactored extractAllPointsWithBend() to addWrapPath() with getAllProcessedPoints()
2011-08-11 15:37:37 +08:00
Mr.doob
7486cbb71a
Merge remote-tracking branch 'alteredq/dev' into dev
2011-08-11 06:04:22 +02:00
Mr.doob
2883ff82e6
Fixed ubiquity test.
2011-08-11 06:03:50 +02:00
alteredq
5ff33eb3c3
Updated Blender exporter to export morph animations.
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Again, not to be used yet, very little tested plus code is horrible.
2011-08-11 04:55:13 +02:00
Mr.doob
0b910d7c31
* Simplified THREE.Color.
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* Realised that canvas.context has a createPattern method which allows CanvasRenderer to support tiled textures \o/ (Examples where there is a CanvasRenderer and a WebGLRenderer at the same time may get errors because CanvasRenderer now uses texture.needsUpdate too).
2011-08-11 03:57:23 +02:00
zz85
6d6924a621
Add bend to webgl text example
2011-08-11 02:07:54 +08:00
alteredq
4aaacae6ee
Extended Blender exporter to support mesh merging and export of all / selected meshes as single JSON model.
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Do not use yet, work-in-progress, very little tested.
2011-08-10 04:33:03 +02:00
zz85
091126b233
Prototype text warping to curves/splines
2011-08-10 04:14:52 +08:00
alteredq
f9c24ff31a
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-08-08 16:55:20 +02:00
alteredq
9ade9bbdc5
Changed opaque pass to use front-to-back order.
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Impact on performance is not very big, you need a lot of triangles with complex fragment shaders to see the difference.
2011-08-08 16:34:26 +02:00
Mr.doob
8ba6396db6
Merge branch 'master' into dev
2011-08-08 12:02:24 +02:00
Mr.doob
000dbd0b54
Added @inear's Infinite beanstalk to featured projects.
2011-08-08 12:01:44 +02:00
Mr.doob
cb4d4a4fe8
Missing semicolons.
2011-08-08 11:30:51 +02:00
alteredq
5a82fb1d18
Added option for skipping morph frames in OBJ converter.
2011-08-07 07:09:03 +02:00
alteredq
fd27811b7c
Added better random in GeometryUtils. Added possibility of using custom depth material for shadow maps.
2011-08-06 02:50:31 +02:00
alteredq
a4665c770e
Small refactoring in morph attributes initialization plus some whitespace cleaning.
2011-08-04 18:09:50 +02:00
alteredq
59e5d7ada4
Small optimizations in attributes setting and some whitespace cleanup.
2011-08-04 16:51:02 +02:00
alteredq
6447455ed2
Put back proper Texture clone lost in merge.
2011-08-04 14:41:38 +02:00
alteredq
710fb962d6
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-08-04 14:35:59 +02:00
alteredq
175064b071
Removed some leftover code in shadowmap example.
2011-08-04 14:28:21 +02:00
Mr.doob
1578a27d33
Updated constructor position and buils.
2011-08-03 16:20:58 +02:00
Mr.doob
1e152e5b61
Merge remote-tracking branch 'pushmatrix/master' into dev
2011-08-03 16:03:46 +02:00
Mr.doob
77a10f78ce
Merging merging
2011-08-03 16:03:37 +02:00
Mr.doob
55b753ed09
Merging with @pushmatrix's mater.
2011-08-03 15:58:57 +02:00
Mr.doob
3641ff2c73
Fixed missing include in ubiquity example.
2011-08-03 15:42:13 +02:00