Mr.doob
ec00f298be
CanvasRenderer and SVGRenderer using single-material system.
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Also moved `.overdraw` to Material.
Code is much simpler now :)
2011-10-23 13:50:55 +02:00
Mr.doob
c89e3fe49a
More breakage...
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* Added `scene.ambientColor` and `Scene` now ignores `AmbientLights` (transferring hex for temporal backwards compatibility)
* CanvasRenderer and SVGRenderer using `scene.ambientColor`. Tried to update `WebGLRenderer` too, but the method in question doesn't seem to have access to the scene :S
* Removed `scene.origin` and updated examples that used it.
* Improved subdivision example
2011-10-05 07:26:29 +02:00
Mr.doob
309c484321
Updated some examples to the new camera setup.
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Got stuck on the PathCamera/PathControls one. Maybe it's time to rewrite this...
2011-10-04 05:24:56 +02:00
Mr.doob
ad31ff1214
Fixed the rest of the examples.
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Found out that CrosseyedWebGLRenderer probably wouldn't work for target-less cameras.
Something weird going on with `webgl_scene_test.html` and `webgl_scene_test_blender.html`. For some reason cubes dissapear.
2011-10-02 06:33:32 +02:00
Mr.doob
99713c72ae
Fixed some more examples.
2011-10-01 23:27:54 +02:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
71c2df1649
Updated HTML of some examples.
2011-09-20 15:59:12 -07:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
Mr.doob
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
2011-06-13 18:33:53 +02:00
Mr.doob
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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WebGLRenderer antialias is off by default (considering Firefox doesn't support it...)
Formatting clean up here and there
2011-04-09 12:38:39 +01:00
Mr.doob
449a981925
CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial.
2011-03-29 03:50:04 +01:00
Mr.doob
999a87358b
Some more clean up in Projector and CanvasRenderer.
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Fixed some examples that used ParticleCircleMaterial.
2011-03-21 00:59:15 +00:00
alteredq
04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
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Also cleaned up examples from individual includes, only sandboxes and ubiquity now include individual files.
2011-03-17 00:22:20 +01:00
alteredq
1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
2011-03-15 16:49:52 +01:00
Mr.doob
7480fb69cd
Updated README examples.
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Sound3D ⟶ Sound
2011-02-26 14:21:15 +00:00
Mr.doob
e7e47b1f88
More reformating and clean up.
2011-02-26 09:18:10 +00:00
Mr.doob
45ec0f329b
Reverted Camera::FOV,zNear,zFar to Camera::fov,near,far.
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Most of the examples or working again as usual. Only `webgl_scene_test.html` and `webgl_ribbons.html` left.
2011-02-26 03:45:16 +00:00
Mr.doob
5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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Webgl examples next.
2011-02-22 01:54:03 +00:00
alteredq
d05053c493
Merged with mrdoob's skinning branch.
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Not fully tested (need to update bookmarks yet again), but random sample of examples seem to work ;).
2011-02-20 19:17:06 +01:00
Mr.doob
4912f59cc6
Compiled new build.
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Renamed examples.
2011-02-20 04:11:47 +00:00