alteredq
3a5d02cc39
Added vignette shader / effect. Updated postprocessing example.
2011-08-30 18:59:00 +02:00
alteredq
093bbb1cb9
Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets.
2011-08-30 16:48:47 +02:00
alteredq
32f0f884bd
Added sepia shader / effect.
2011-08-30 12:38:32 +02:00
alteredq
771787a49b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-08-29 23:37:50 +02:00
alteredq
ff09a492bb
Refactored postprocessing out of examples into own set of classes.
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Not sure yet about names and location of files.
2011-08-29 23:35:36 +02:00
Mr.doob
26c9c18e66
Fixed lost webgl_rtt changes in the merge.
2011-08-29 14:36:28 +02:00
Mr.doob
7fd7c2dff5
Merging with @alteredq's dev.
2011-08-29 14:33:34 +02:00
Mr.doob
717e414801
Examples that used Torus_bin now use TorusGeometry.
2011-08-29 14:31:43 +02:00
alteredq
495de75ff2
Added OrthoCamera.
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Modified examples to use it, hacking projection matrix started to feel a bit dirty.
2011-08-29 10:34:18 +02:00
Mr.doob
7c7d4428f2
Moved src/materials/Mappings.js inside src/materials/Texture.js
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Moved `src/materials/*Texture.js` to `src/textures/*Texture.js`
2011-08-29 05:18:25 +02:00
Mr.doob
45fa8fff48
Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid).
2011-08-29 03:55:45 +02:00
Mr.doob
8fd041508f
extras/io > extras/loaders
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extras/collada/dae.js > extras/loaders/ColladaLoader.js
removed LoaderOld.js
2011-08-26 23:44:47 +02:00
Mr.doob
ee80c958a1
TorusGeometry: Proper vertex and face normal calculation.
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Some clean up on Vector* constructors.
Added UV::clone.
2011-08-26 23:33:13 +02:00
alteredq
4336d757ac
Added WebGLRenderTargetCube.
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Work-in-progress.
2011-08-26 19:40:56 +02:00
alteredq
674a7c0765
Made COLLADA example animation shorter to have single run cycle.
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It's not perfect, tail is not really looping, but at least there is not big jump for the rest of the body.
2011-08-24 22:26:40 +02:00
Mr.doob
e7d81652ae
Merge remote-tracking branch 'alteredq/dev' into dev
2011-08-24 11:40:14 +02:00
Mr.doob
a1a54764b5
Merge remote-tracking branch 'timknip/master' into dev
2011-08-24 11:40:06 +02:00
alteredq
f45a70896b
Added heuristics to text example for long side faces to use flat shading.
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Also enabled antialiasing and disabled default postprocessing.
2011-08-24 05:46:16 +02:00
alteredq
76b8032e1a
Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry.
2011-08-24 04:37:34 +02:00
timk
3a7bc294d7
hmm
2011-08-23 22:01:18 +02:00
alteredq
d60dc516a0
Updated TextGeometry example to have smooth shading for beveled text.
2011-08-22 17:25:05 +02:00
Mr.doob
4575d80254
Merging with @timknip2's master
2011-08-22 16:09:48 +02:00
timk
f7c4d504f9
skinning -> morph-targets
2011-08-22 15:39:44 +02:00
Mr.doob
f4d6cb1f16
Cleaned up collada example.
2011-08-22 15:20:04 +02:00
Mr.doob
f0ef2532b8
Merging with @timknip2's mater.
2011-08-22 14:39:31 +02:00
timk
8a68b94834
restoring collada example
2011-08-22 02:59:08 +02:00
timk
9662094dfd
big fix to geometry generation
2011-08-22 00:45:28 +02:00
timk
2e48c47e93
vertex indexing fix (skinning)
2011-08-21 19:29:55 +02:00
timk
781dc18eb0
Merge remote branch 'upstream/master'
2011-08-21 14:36:27 +02:00
Mr.doob
d19bec3b54
Updated Tween.js (thx @jeromeetienne)
2011-08-17 14:22:33 +02:00
Mr.doob
b1b4c821aa
Added ImageUtils.getNormalMap.
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Updated Tween.js (thx @jeromeetienne)
2011-08-17 14:20:17 +02:00
Mr.doob
e3e7144e07
Collada example: Removed unneded updateMatrix call.
2011-08-16 01:42:27 +02:00
Mr.doob
a22e1f2ece
Merge remote-tracking branch 'timknip/master' into dev
2011-08-16 01:37:17 +02:00
Mr.doob
5833764cca
Tweaked LOD text example so it's more obvious.
2011-08-16 00:51:41 +02:00
Mr.doob
3e3c203402
Merge remote-tracking branch 'zz85/experimental' into dev
2011-08-16 00:47:28 +02:00
alteredq
087b6090b0
Trying to hack around shared texture trouble in mixed renderer examples.
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This kinda works in Chrome, though not in Firefox.
I give up on canvas renderer in these two examples in FF, it's anyways extremely slow with nontrivial textured models.
2011-08-16 00:02:00 +02:00
alteredq
553c81dfaf
Merge remote-tracking branch 'remotes/mrdoob/master' into dev
2011-08-15 19:00:30 +02:00
timk
ab883ee74d
merged upstream master
2011-08-15 01:17:44 +02:00
timk
2d5d984e62
merged upstream master
2011-08-15 01:17:02 +02:00
timk
e06a811f5a
Merge remote branch 'upstream/master'
2011-08-15 01:06:21 +02:00
alteredq
cbb88c6f3b
Added skinning example.
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Slightly modified ro.me buffalo test - using alpha test instead of alpha transparency to get rid of artefacts, also increased number of buffaloes to 375.
2011-08-14 23:19:43 +02:00
timk
c4e4a58923
polylist
2011-08-14 22:58:41 +02:00
timk
dcf668f849
collada monster texture
2011-08-14 19:42:02 +02:00
timk
2c133f00c6
collada textures
2011-08-14 19:35:23 +02:00
timk
0a11f631b1
collada support
2011-08-14 18:26:46 +02:00
zz85
1cdc3cd2b7
Merge commit 'r43' into experimental
2011-08-15 00:17:36 +08:00
zz85
50d4ed56e7
Added Text LOD example
2011-08-14 19:50:31 +08:00
Mr.doob
714e9ec302
REVISION++
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* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
2011-08-14 02:54:23 +02:00
Mr.doob
d65aec1874
Moved object.dynamic to geometry.dynamic.
2011-08-13 23:22:30 +02:00
Mr.doob
5bbb1327e9
Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle)
2011-08-13 23:12:24 +02:00