Commit Graph
751 Commits
Author SHA1 Message Date
alteredq 3a5d02cc39 Added vignette shader / effect. Updated postprocessing example. 2011-08-30 18:59:00 +02:00
alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 2011-08-30 16:48:47 +02:00
alteredq 32f0f884bd Added sepia shader / effect. 2011-08-30 12:38:32 +02:00
alteredq 771787a49b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 2011-08-29 23:37:50 +02:00
alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes.
Not sure yet about names and location of files.
2011-08-29 23:35:36 +02:00
Mr.doob 26c9c18e66 Fixed lost webgl_rtt changes in the merge. 2011-08-29 14:36:28 +02:00
Mr.doob 7fd7c2dff5 Merging with @alteredq's dev. 2011-08-29 14:33:34 +02:00
Mr.doob 717e414801 Examples that used Torus_bin now use TorusGeometry. 2011-08-29 14:31:43 +02:00
alteredq 495de75ff2 Added OrthoCamera.
Modified examples to use it, hacking projection matrix started to feel a bit dirty.
2011-08-29 10:34:18 +02:00
Mr.doob 7c7d4428f2 Moved src/materials/Mappings.js inside src/materials/Texture.js
Moved `src/materials/*Texture.js` to `src/textures/*Texture.js`
2011-08-29 05:18:25 +02:00
Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). 2011-08-29 03:55:45 +02:00
Mr.doob 8fd041508f extras/io > extras/loaders
extras/collada/dae.js > extras/loaders/ColladaLoader.js

removed LoaderOld.js
2011-08-26 23:44:47 +02:00
Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation.
Some clean up on Vector* constructors.
Added UV::clone.
2011-08-26 23:33:13 +02:00
alteredq 4336d757ac Added WebGLRenderTargetCube.
Work-in-progress.
2011-08-26 19:40:56 +02:00
alteredq 674a7c0765 Made COLLADA example animation shorter to have single run cycle.
It's not perfect, tail is not really looping, but at least there is not big jump for the rest of the body.
2011-08-24 22:26:40 +02:00
Mr.doob e7d81652ae Merge remote-tracking branch 'alteredq/dev' into dev 2011-08-24 11:40:14 +02:00
Mr.doob a1a54764b5 Merge remote-tracking branch 'timknip/master' into dev 2011-08-24 11:40:06 +02:00
alteredq f45a70896b Added heuristics to text example for long side faces to use flat shading.
Also enabled antialiasing and disabled default postprocessing.
2011-08-24 05:46:16 +02:00
alteredq 76b8032e1a Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry. 2011-08-24 04:37:34 +02:00
timk 3a7bc294d7 hmm 2011-08-23 22:01:18 +02:00
alteredq d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. 2011-08-22 17:25:05 +02:00
Mr.doob 4575d80254 Merging with @timknip2's master 2011-08-22 16:09:48 +02:00
timk f7c4d504f9 skinning -> morph-targets 2011-08-22 15:39:44 +02:00
Mr.doob f4d6cb1f16 Cleaned up collada example. 2011-08-22 15:20:04 +02:00
Mr.doob f0ef2532b8 Merging with @timknip2's mater. 2011-08-22 14:39:31 +02:00
timk 8a68b94834 restoring collada example 2011-08-22 02:59:08 +02:00
timk 9662094dfd big fix to geometry generation 2011-08-22 00:45:28 +02:00
timk 2e48c47e93 vertex indexing fix (skinning) 2011-08-21 19:29:55 +02:00
timk 781dc18eb0 Merge remote branch 'upstream/master' 2011-08-21 14:36:27 +02:00
Mr.doob d19bec3b54 Updated Tween.js (thx @jeromeetienne) 2011-08-17 14:22:33 +02:00
Mr.doob b1b4c821aa Added ImageUtils.getNormalMap.
Updated Tween.js (thx @jeromeetienne)
2011-08-17 14:20:17 +02:00
Mr.doob e3e7144e07 Collada example: Removed unneded updateMatrix call. 2011-08-16 01:42:27 +02:00
Mr.doob a22e1f2ece Merge remote-tracking branch 'timknip/master' into dev 2011-08-16 01:37:17 +02:00
Mr.doob 5833764cca Tweaked LOD text example so it's more obvious. 2011-08-16 00:51:41 +02:00
Mr.doob 3e3c203402 Merge remote-tracking branch 'zz85/experimental' into dev 2011-08-16 00:47:28 +02:00
alteredq 087b6090b0 Trying to hack around shared texture trouble in mixed renderer examples.
This kinda works in Chrome, though not in Firefox.

I give up on canvas renderer in these two examples in FF, it's anyways extremely slow with nontrivial textured models.
2011-08-16 00:02:00 +02:00
alteredq 553c81dfaf Merge remote-tracking branch 'remotes/mrdoob/master' into dev 2011-08-15 19:00:30 +02:00
timk ab883ee74d merged upstream master 2011-08-15 01:17:44 +02:00
timk 2d5d984e62 merged upstream master 2011-08-15 01:17:02 +02:00
timk e06a811f5a Merge remote branch 'upstream/master' 2011-08-15 01:06:21 +02:00
alteredq cbb88c6f3b Added skinning example.
Slightly modified ro.me buffalo test - using alpha test instead of alpha transparency to get rid of artefacts, also increased number of buffaloes to 375.
2011-08-14 23:19:43 +02:00
timk c4e4a58923 polylist 2011-08-14 22:58:41 +02:00
timk dcf668f849 collada monster texture 2011-08-14 19:42:02 +02:00
timk 2c133f00c6 collada textures 2011-08-14 19:35:23 +02:00
timk 0a11f631b1 collada support 2011-08-14 18:26:46 +02:00
zz85 1cdc3cd2b7 Merge commit 'r43' into experimental 2011-08-15 00:17:36 +08:00
zz85 50d4ed56e7 Added Text LOD example 2011-08-14 19:50:31 +08:00
Mr.doob 714e9ec302 REVISION++
* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
2011-08-14 02:54:23 +02:00
Mr.doob d65aec1874 Moved object.dynamic to geometry.dynamic. 2011-08-13 23:22:30 +02:00
Mr.doob 5bbb1327e9 Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle) 2011-08-13 23:12:24 +02:00