Commit Graph
84 Commits
Author SHA1 Message Date
Mr.doob a1eee92ef8 - Added info panel on video demo. 2010-06-11 03:37:55 +01:00
Mr.doob deb5d3ecc3 - Change example links
- Added video example link
2010-06-11 03:29:38 +01:00
Mr.doob 4af8f5406b - Fixed opacity being set to zero when null
- Added (mandatory) video example
- Restructured examples folder
2010-06-11 03:14:56 +01:00
Mr.doob ff72c6b766 - Color alpha is now 0-1 instead of 0-255 (following html's rgba() format) 2010-06-10 05:12:17 +01:00
Mr.doob 9a823c2f6b - Fixed opacity being ignored when setted to 0
- Added wireframe view on VR demo
2010-06-10 05:04:12 +01:00
Mr.doob 225947aaf9 - Minor clean up 2010-06-09 23:36:32 +01:00
Mr.doob 9ccd20f6ad - Added another project 2010-06-08 05:58:40 +01:00
Mr.doob 669072dd90 Linked some similar projects. 2010-06-07 16:15:18 -07:00
Mr.doob 9b14208d3a - Fixed CanvasRenderer UV tweaks 2010-06-07 20:14:19 +01:00
Mr.doob 55e4bde5cd + TextureUVMappingMaterial > BitmapUVMappingMaterial
+ Expand UVs (this should fix the glitches)
2010-06-07 19:43:34 +01:00
Mr.doob c2916dbd07 - Added VR example 2010-06-07 05:03:24 +01:00
Mr.doob da679c779b - Fixed links (/lab/three to /projects/three.js/examples). 2010-06-07 03:37:30 +01:00
Mr.doob 90f54e2507 - CanvasRenderer expands screen space points (workaround for antialias gaps).
- CanvasRenderer supports TextureUVMappingMaterial.
- Moved UVs to Geometry.
- Minor clean up
2010-06-07 03:36:10 +01:00
Mr.doob a30e0ddf99 - Fixed broken image 2010-06-05 22:13:27 +01:00
Mr.doob 100bbb5d4d - Added another project 2010-06-05 22:12:10 +01:00
Mr.doob 2fdacb590c - Fixed broken layout 2010-06-05 22:03:26 +01:00
Mr.doob 0abf84bfb6 - Links to some projects using the lib 2010-06-05 22:02:02 +01:00
Mr.doob f1223ebb1a - Wrong syntax for link in README 2010-06-05 21:17:55 +01:00
Mr.doob 06c7ec335f - Added Camera3D.autoUpdateMatrix
- Added Object3D.autoUpdateMatrix
2010-06-05 21:16:16 +01:00
Mr.doob 6c43304a6c + README tweaks 2010-06-05 20:12:37 +01:00
Mr.doob e98397cb5a + Added Line Object
+ Workaround for WebKit not supporting rgba() in SVG yet
+ Aesthetic changes on the readme file
2010-06-05 20:07:04 +01:00
Mr.doob 09d5ada73e Mistake on sample code (viewport -> domElement) 2010-05-18 01:18:01 +01:00
Mr.doob 493d6769d9 CanvasRenderer: Initialise ClearRect
CanvasRenderer: Min of ClearRect with ClipRect
2010-05-17 12:02:52 +01:00
Mr.doob 530f87070f 2d clipping on CanvasRenderer and SVGRenderer
clearRect optimisations on CanvasRenderer
2010-05-17 11:36:27 +01:00
Mr.doob b87a59fd35 Filesize update 2010-05-16 17:39:55 +01:00
Mr.doob db14dccaf5 build update 2010-05-16 17:33:22 +01:00
Mr.doob 3b334a3f40 VectorX.set() 2010-05-16 17:30:46 +01:00
Mr.doob 47ba30790a Vector3.multiply -> multiplyScalar
Vector3.cross -> crossSelf
added Vector3.multiplySelf and others (kile)
2010-05-16 17:26:54 +01:00
Mr.doob 2a334e0862 Credit where credit is due. 2010-05-16 16:38:54 +01:00
Mr.doob fa9d346f50 Code style fixes
Example was still using ColorMaterial
2010-05-16 05:42:46 +01:00
Mr.doob d495a40406 That's not needed here... 2010-05-16 05:33:56 +01:00
Mr.doob a6e98d7e9a Removed Class.js dependency
Added THREE namespace
Camera.x -> Camera.position.x
Camera.target.x -> Camera.target.position.x
ColorMaterial -> ColorFillMaterial
FaceColorMaterial -> FaceColorFillMaterial
Materials are now multipass (use array)
Added ColorStrokeMaterial and FaceColorStrokeMaterial
geometry.faces.a are now indexes instead of links
2010-05-16 05:32:43 +01:00
Mr.doob 322d59fe4d Ok, that's the last one. 2010-05-12 10:18:14 -07:00
Mr.doob e959ed50ef And again... 2010-05-12 10:17:44 -07:00
Mr.doob 8ccfa6ffe1 Fixed stats again 2010-05-12 10:17:23 -07:00
Mr.doob 42a19ef7c7 Fixed stats 2010-05-12 10:16:59 -07:00
Mr.doob 106c77b9d0 Reverting 2010-05-01 15:36:37 +01:00
Paul BruntandMr.doob 91023d3f8a webgl finally rendering 2010-05-01 21:45:32 +08:00
Mr.doob 0e017c800d Updated sample code 2010-05-01 13:21:48 +01:00
Mr.doobandMr.doob 4f14b7b89e r5 2010-05-01 13:17:38 +01:00
Paul BruntandMr.doob aac043805c first attempt at webGL renderer - not working yet 2010-05-01 19:42:16 +08:00
Paul BruntandMr.doob 1186a312f3 correct minor error in particle sizes 2010-05-01 19:42:10 +08:00
Paul BruntandMr.doob daf53d854d Now using projection matrix and particles are culled 2010-05-01 19:42:01 +08:00
Mr.doob 1c972ff5b8 2010-04-30 14:50:06 -07:00
Mr.doob 18a404894a 2010-04-30 09:21:10 -07:00
Mr.doob 0e00f695fe Added Flattr button 2010-04-30 09:20:08 -07:00
Mr.doob 5dea17cb1f Extra indications for making the life of tinkerers easier. 2010-04-26 17:04:01 +01:00
Mr.doob 4e2365c857 Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor). 2010-04-26 16:42:18 +01:00
Mr.doob 8d80942e27 SVGRenderer Particle support. CanvasRenderer context.setTransform(). Minor tweaks 2010-04-26 02:48:16 +01:00
Mr.doob 8237dad94b 2010-04-25 16:41:42 -07:00