alteredq
674a7c0765
Made COLLADA example animation shorter to have single run cycle.
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It's not perfect, tail is not really looping, but at least there is not big jump for the rest of the body.
2011-08-24 22:26:40 +02:00
Mr.doob
e7d81652ae
Merge remote-tracking branch 'alteredq/dev' into dev
2011-08-24 11:40:14 +02:00
Mr.doob
a1a54764b5
Merge remote-tracking branch 'timknip/master' into dev
2011-08-24 11:40:06 +02:00
alteredq
f45a70896b
Added heuristics to text example for long side faces to use flat shading.
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Also enabled antialiasing and disabled default postprocessing.
2011-08-24 05:46:16 +02:00
alteredq
76b8032e1a
Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry.
2011-08-24 04:37:34 +02:00
timk
3a7bc294d7
hmm
2011-08-23 22:01:18 +02:00
alteredq
d60dc516a0
Updated TextGeometry example to have smooth shading for beveled text.
2011-08-22 17:25:05 +02:00
Mr.doob
4575d80254
Merging with @timknip2's master
2011-08-22 16:09:48 +02:00
timk
f7c4d504f9
skinning -> morph-targets
2011-08-22 15:39:44 +02:00
Mr.doob
f4d6cb1f16
Cleaned up collada example.
2011-08-22 15:20:04 +02:00
Mr.doob
f0ef2532b8
Merging with @timknip2's mater.
2011-08-22 14:39:31 +02:00
timk
8a68b94834
restoring collada example
2011-08-22 02:59:08 +02:00
timk
9662094dfd
big fix to geometry generation
2011-08-22 00:45:28 +02:00
timk
2e48c47e93
vertex indexing fix (skinning)
2011-08-21 19:29:55 +02:00
timk
781dc18eb0
Merge remote branch 'upstream/master'
2011-08-21 14:36:27 +02:00
Mr.doob
d19bec3b54
Updated Tween.js (thx @jeromeetienne)
2011-08-17 14:22:33 +02:00
Mr.doob
b1b4c821aa
Added ImageUtils.getNormalMap.
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Updated Tween.js (thx @jeromeetienne)
2011-08-17 14:20:17 +02:00
Mr.doob
e3e7144e07
Collada example: Removed unneded updateMatrix call.
2011-08-16 01:42:27 +02:00
Mr.doob
a22e1f2ece
Merge remote-tracking branch 'timknip/master' into dev
2011-08-16 01:37:17 +02:00
Mr.doob
5833764cca
Tweaked LOD text example so it's more obvious.
2011-08-16 00:51:41 +02:00
Mr.doob
3e3c203402
Merge remote-tracking branch 'zz85/experimental' into dev
2011-08-16 00:47:28 +02:00
alteredq
087b6090b0
Trying to hack around shared texture trouble in mixed renderer examples.
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This kinda works in Chrome, though not in Firefox.
I give up on canvas renderer in these two examples in FF, it's anyways extremely slow with nontrivial textured models.
2011-08-16 00:02:00 +02:00
alteredq
553c81dfaf
Merge remote-tracking branch 'remotes/mrdoob/master' into dev
2011-08-15 19:00:30 +02:00
timk
ab883ee74d
merged upstream master
2011-08-15 01:17:44 +02:00
timk
2d5d984e62
merged upstream master
2011-08-15 01:17:02 +02:00
timk
e06a811f5a
Merge remote branch 'upstream/master'
2011-08-15 01:06:21 +02:00
alteredq
cbb88c6f3b
Added skinning example.
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Slightly modified ro.me buffalo test - using alpha test instead of alpha transparency to get rid of artefacts, also increased number of buffaloes to 375.
2011-08-14 23:19:43 +02:00
timk
c4e4a58923
polylist
2011-08-14 22:58:41 +02:00
timk
dcf668f849
collada monster texture
2011-08-14 19:42:02 +02:00
timk
2c133f00c6
collada textures
2011-08-14 19:35:23 +02:00
timk
0a11f631b1
collada support
2011-08-14 18:26:46 +02:00
zz85
1cdc3cd2b7
Merge commit 'r43' into experimental
2011-08-15 00:17:36 +08:00
zz85
50d4ed56e7
Added Text LOD example
2011-08-14 19:50:31 +08:00
Mr.doob
714e9ec302
REVISION++
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* Added support to texture.offset in CanvasRenderer
* Removed ShadowVolume, ShadowVolumeDynamicMaterial and LensFlare classes.
* Removed Stencil Shadows and LensFlare code out of WebGLRenderer
* Added 2.59 folder to Blender, and removed old ones.
2011-08-14 02:54:23 +02:00
Mr.doob
d65aec1874
Moved object.dynamic to geometry.dynamic.
2011-08-13 23:22:30 +02:00
Mr.doob
5bbb1327e9
Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle)
2011-08-13 23:12:24 +02:00
alteredq
42b8b3faa9
Commented out debug dump in UTF8Loader, also capitalized UV.jpg in UTF8Loader example.
2011-08-13 02:13:06 +02:00
alteredq
d5a54e0a4e
Added UTF8 format loader and example.
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Included corresponding compressor in "utils/exporters/utf8" (prebuilt exe for Windows plus slightly modified C++ source code).
Use UTF8 format with caution, it is very neat but has quite a few limitations:
- number of vertices < 65536 (this is after optimizations in compressor, input OBJ may have even less)
- models must have normals and texture coordinates
- texture coordinates must be only from <0,1>
- no materials support yet
- models are scaled and offset (copy numbers from compressor and use them as parameters in UTF8Loader.load() )
2011-08-13 02:00:25 +02:00
alteredq
e95ca433b2
Merged latest zz85's shapes / curves / extruded geometry updates.
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The only notable change I did was to rename ExtrudeGeometry's parameter "path" to "extrudePath" (as now there is also "bendPath").
2011-08-13 01:05:01 +02:00
Mr.doob
1f660d5df0
Fixed typo.
2011-08-12 19:29:13 +02:00
zz85
3ddb5686ed
Refactored extractAllPointsWithBend() to addWrapPath() with getAllProcessedPoints()
2011-08-11 15:37:37 +08:00
Mr.doob
2883ff82e6
Fixed ubiquity test.
2011-08-11 06:03:50 +02:00
Mr.doob
0b910d7c31
* Simplified THREE.Color.
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* Realised that canvas.context has a createPattern method which allows CanvasRenderer to support tiled textures \o/ (Examples where there is a CanvasRenderer and a WebGLRenderer at the same time may get errors because CanvasRenderer now uses texture.needsUpdate too).
2011-08-11 03:57:23 +02:00
zz85
6d6924a621
Add bend to webgl text example
2011-08-11 02:07:54 +08:00
alteredq
4aaacae6ee
Extended Blender exporter to support mesh merging and export of all / selected meshes as single JSON model.
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Do not use yet, work-in-progress, very little tested.
2011-08-10 04:33:03 +02:00
alteredq
710fb962d6
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-08-04 14:35:59 +02:00
alteredq
175064b071
Removed some leftover code in shadowmap example.
2011-08-04 14:28:21 +02:00
Mr.doob
3641ff2c73
Fixed missing include in ubiquity example.
2011-08-03 15:42:13 +02:00
alteredq
3e321b4a17
Added passing of curveSegments for ExtrudeGeometry / TextGeometry down to Shape.
2011-08-01 22:10:49 +02:00
zz85
3db68227d5
Fixed the fish, added a smiley to shapes demo
2011-07-31 03:58:16 +08:00