alteredq
fd6da8ebcd
Merged with mrdoob's branch.
2011-04-13 12:43:36 +02:00
Mr.doob
697a05766a
Tweaked CollisionSystem.collisionNormal definition so minifier doesn't complain.
...
Updated builds.
2011-04-13 11:29:06 +01:00
alteredq
691a5ea3ed
Added handling of shadow geometry to scene loader. Made default light and camera option to Blender scene exporter. Made shadow geometry invisible in exported scene.
2011-04-13 12:26:49 +02:00
Mr.doob
8b14c04362
Merge remote branch 'empaempa/master' into experimental
2011-04-13 11:24:07 +01:00
Mikael Emtinger
87a8c1e02c
Merged
2011-04-13 12:16:23 +02:00
Bartek Drozdz
8ab742ca2c
Added normal to returned collider for mesh collider tests
2011-04-13 12:16:13 +02:00
Mikael Emtinger
b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
2011-04-13 12:14:52 +02:00
Mr.doob
964ae25886
Merge remote branch 'empaempa/master' into experimental
2011-04-12 21:23:23 +01:00
unknown
6e7cc4804f
Merge branch 'master' of https://github.com/empaempa/three.js
2011-04-12 22:20:16 +02:00
Mikael Emtinger
d10df1a509
Added functions for getPosition(), getColumnX(), getColumnY() and getColumnZ() to easier access the different components of the matrix.
2011-04-12 22:02:30 +02:00
Mr.doob
c146a02610
Updated builds.
2011-04-12 14:40:01 +01:00
Mikael Emtinger
46fdde937e
Cleaned up comments for easier reading
2011-04-12 14:57:20 +02:00
Mikael Emtinger
0e2c015a50
Optimized and renamde rotationMatrix => rollMatrix
2011-04-12 14:55:50 +02:00
Mikael Emtinger
7573456e05
Forgot built file.
2011-04-12 14:50:56 +02:00
Mikael Emtinger
9e4706567a
Merge branch 'master' of https://github.com/alteredq/three.js
2011-04-12 14:50:08 +02:00
Mikael Emtinger
b0e904eb29
Merge branch 'master' of git://github.com/mrdoob/three.js
2011-04-12 14:49:59 +02:00
Mikael Emtinger
147961f4b5
Added Roll Camera and example
2011-04-12 14:49:45 +02:00
alteredq
35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
2011-04-12 14:33:45 +02:00
Mr.doob
92d702d95d
Added data object ( vertices, faces ) to Canvas/SVG/WebGLRenderer to get some render counts from the last render call.
2011-04-12 09:25:22 +01:00
Mr.doob
ae327f8ba1
Fixed link in terrain example. (thx joshuali)
2011-04-12 08:24:00 +01:00
alteredq
ac6e6e7fbd
Blender exporter: added custom property for selecting material type.
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For the moment it handles Basic, Lambert and Phong.
As with other custom properties, this should be persistent, saved into blend file.
2011-04-12 01:30:17 +02:00
alteredq
c94104147e
Blender exporter / scene loader: added handling of vertex colors for scene materials.
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Made mesh colliders exported from Blender invisible in scene.
Added handling of meshes with multiple materials in scenes (for the moment just by using MeshFaceMaterial where real materials come from model JSON).
2011-04-12 00:10:06 +02:00
alteredq
7e22df47aa
Synced with mrdoob's branch.
2011-04-11 21:15:02 +02:00
alteredq
af3582c9d1
Merge branch 'master' of http://github.com/mrdoob/three.js
2011-04-11 21:03:20 +02:00
alteredq
99ac869b24
Added forgotten return to Quaternion.multiply
2011-04-11 21:01:54 +02:00
Mr.doob
1622b033f0
Merge remote branch 'sroucheray/Branch_r39' into experimental
2011-04-11 19:50:58 +01:00
Mr.doob
45a7df8f95
Fixed lookAt example.
2011-04-11 16:38:01 +01:00
Mr.doob
e0e05f2962
Fixed Objec3D::lookAt
2011-04-11 16:35:46 +01:00
Mr.doob
9acde65027
Updated lookAt example so it's more obvious.
2011-04-11 16:19:50 +01:00
Mr.doob
df54e729c9
Updated builds.
2011-04-11 16:17:30 +01:00
Mr.doob
3d65cbcd44
Merge remote branch 'alteredq/master' into experimental
2011-04-11 16:16:08 +01:00
Mr.doob
e5e4ff79ee
Fixed Vector3::setRotationFromMatrix
2011-04-11 16:15:46 +01:00
alteredq
4c35acca89
Merge branch 'master' of http://github.com/mrdoob/three.js
2011-04-11 16:39:13 +02:00
alteredq
b72177929e
Fixes in handling of camera updates. Added few methods to Quaternion API.
2011-04-11 16:33:17 +02:00
sroucheray
b58e495de2
Add --unminified optional parameter to the build.py, useful when developing without modifying the build script itself
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Add an Ant build.xml file : another way to launch different pre-configured builds
2011-04-11 15:15:13 +02:00
Mr.doob
bc520665d3
Cleaned up Blender exporter (visually, code-wise and whitespaces-wise)
2011-04-11 13:03:19 +01:00
Mr.doob
7361be39df
WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne)
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Some white space clean up.
2011-04-11 09:53:32 +01:00
Mr.doob
d30220390a
More tweaks to grass example. Less texture resolution, same result.
2011-04-11 07:25:52 +01:00
alteredq
7713f5cb9c
Added autoForward option to FlyCamera.
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Also changed autoForward in QuakeCamera not to interfere with backwards direction.
Tweaked a bit minecraft AO demo, using extra power for more cubes.
2011-04-11 01:35:21 +02:00
alteredq
bcd21b1191
Added forgotten FlyCamera.
2011-04-11 00:39:50 +02:00
alteredq
bdbf1f78c5
Synced with mrdoob's branch.
2011-04-10 23:47:43 +02:00
alteredq
22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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Changed normal map shader to multiply specular component with diffuse weighting as specular highlights were appearing in the dark parts.
Changed camera look speed in minecraft and terrain demos, they were too fast - I guess as everything got faster with antialiasing off.
Reenabled antialiasing in few demos where it was too ugly without (basically anything with lines and without postprocessing).
Fixed again spurious invisible characters in empaempa's code (which are breaking everything and are hard to hunt as they look like spaces).
2011-04-10 23:13:05 +02:00
Mr.doob
25dddd2024
Uops...
r39
2011-04-10 16:43:26 +01:00
Mr.doob
eb411d1bef
Blender exporter now has options to export (or not) vertices and faces too.
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Also renamed some vars for consistency reasons, hope I didn't break anything...
2011-04-10 13:00:49 +01:00
Mr.doob
3bc9f48c2f
src/animation ⟶ src/extras/animation
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Improved lod and grass examples.
2011-04-10 09:36:28 +01:00
Mr.doob
dab341560d
Merge remote branch 'alteredq/master'
2011-04-10 08:58:51 +01:00
Mr.doob
dad4b7efa6
Missed important fix on r39 log.
2011-04-10 08:58:15 +01:00
alteredq
a318d87522
Added forgotten THREE namespace to SceneUtils.traverseHierarchy
2011-04-09 20:11:10 +02:00
Mr.doob
aa3b1e0666
Updated README example.
2011-04-09 12:57:42 +01:00
Mr.doob
6a857400bc
REVISION ++
2011-04-09 12:53:17 +01:00