Commit Graph

  • 4dfadc00d5 Merge remote branch 'remotes/upstream/master' alteredq 2010-12-06 14:21:31 +01:00
  • 3410028458 Made Minecraft demo working in Firefox. alteredq 2010-12-06 14:16:37 +01:00
  • 6f898f9fba Updated texture pack for Minecraft demo. Mr.doob 2010-12-06 13:14:22 +00:00
  • 7bc909bc04 Merge remote branch 'remotes/upstream/master' alteredq 2010-12-06 14:01:19 +01:00
  • 12ce3e945b Added minecraft demo. Mr.doob 2010-12-06 12:21:34 +00:00
  • a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration. alteredq 2010-12-06 12:59:30 +01:00
  • 508d22f296 Synced with mrdoob's branch. alteredq 2010-12-06 11:48:40 +01:00
  • a9e185aa70 Updated README includes. Pushed revision number to 31. r31 Mr.doob 2010-12-06 10:32:38 +00:00
  • a030086cf5 texture.loaded = truetexture.image.loaded = true Mr.doob 2010-12-06 10:09:50 +00:00
  • e7f5f3865a Fixed WebGL Wrappings. Added WebGL Texture Filters. Mr.doob 2010-12-06 08:50:28 +00:00
  • 49a78ba6a6 README: Moved canvas example to the right group. Mr.doob 2010-12-06 07:33:47 +00:00
  • ab5e01c557 These categories aren't needed... Mr.doob 2010-12-06 07:29:45 +00:00
  • 24c679878f Fixed Fresnel shader image link and link. Mr.doob 2010-12-06 07:26:51 +00:00
  • 78814e8a96 Updated README examples. Hopefuly links still work. Mr.doob 2010-12-06 07:23:08 +00:00
  • f0cb056812 Cleaning up unused files. Mr.doob 2010-12-06 06:40:55 +00:00
  • fecd2f3a39 python build.py --includes generate a includes.js for easy copy/pasting TODO: Would be nice if buildIncludes() would reuse buildCommon() array. Mr.doob 2010-12-06 06:29:05 +00:00
  • 201a4d7b5b Fixed ubiquity test example. Mr.doob 2010-12-05 04:08:48 +00:00
  • a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. alteredq 2010-12-04 19:53:30 +01:00
  • 00795b3a83 Updated CanvasRenderer and some examples to handle the Texture( image, mapping) approach. Mr.doob 2010-12-04 16:33:16 +00:00
  • aa50e7eec3 Created Mapping classes Mr.doob 2010-12-04 10:32:55 +00:00
  • c91aac5d5c Synced with mrdoob's branch. alteredq 2010-12-03 20:29:43 +01:00
  • 69f3072e05 Added canvas spherical reflection demo. Need to test this on IE9... :)_ Mr.doob 2010-12-03 16:37:43 +00:00
  • 315bc5ad3e Updated build. Mr.doob 2010-12-03 16:13:04 +00:00
  • ef2243bdb3 Merge remote branch 'alteredq/master' Mr.doob 2010-12-03 16:10:53 +00:00
  • 5573f95417 Added Geometry::computeVertexNormals. Maybe Geometry::computeNormals should be renamed to Geometry::computeFaceNormals? Mr.doob 2010-12-03 16:10:37 +00:00
  • 9b80eab891 Merge remote branch 'remotes/upstream/master' alteredq 2010-12-03 13:32:37 +01:00
  • a1d68ddba3 Fixed bug(s) causing broken Fresnel demo. alteredq 2010-12-03 13:25:59 +01:00
  • ed5a9b91a5 Synced materials examples with live version. Added irc channel info in README. Mr.doob 2010-12-02 19:14:01 +00:00
  • d0138282ba Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too. Fresnel demo has a weird artifact now... As if the cubemap was smaller than the far of the camera? Mr.doob 2010-12-02 17:38:41 +00:00
  • fa183834b2 Merge remote branch 'alteredq/master' Mr.doob 2010-12-02 17:25:04 +00:00
  • 584a8440fd Merging with alteredq's branch. Mr.doob 2010-12-02 17:24:56 +00:00
  • cee17e1043 Merge remote branch 'orgicus/master' Mr.doob 2010-12-02 17:19:33 +00:00
  • 59304d8a6e Matrix4.transformVector3 ⟶ Matrix4.multiplyVector3 Matrix4.transformVector4 ⟶ Matrix4.multiplyVector4 Mr.doob 2010-12-02 17:19:23 +00:00
  • e10d8c6680 Synced with mrdoob's branch. alteredq 2010-12-02 15:19:57 +01:00
  • c0e30b2c39 Made VBOs reusable. alteredq 2010-12-02 14:43:39 +01:00
  • 2929d5a345 GeometryUtils::merge were not copying centroid/normal/material. Mr.doob 2010-12-02 13:40:04 +00:00
  • d7ba66ea26 Synced with mrdoob's branch. alteredq 2010-12-02 09:07:23 +01:00
  • d29e94ca97 Updated materials (canvas) example. Mr.doob 2010-12-01 17:55:20 +00:00
  • 1d7a14733b ReflectionMapping working with MeshBasicMaterial/CanvasRenderer \:D/ TODO: Add computeVertexNormals on geometry so any object can use it. Mr.doob 2010-12-01 17:49:02 +00:00
  • 93c9bb3486 Because CanvasRenderer now checks if map.loaded == true (following WebGLRenderer behaviour) some examples got broken. Mr.doob 2010-12-01 16:11:28 +00:00
  • 7441b1de59 Implemented gero3's Matrix4.transformVector3 optimisation ( http://jsperf.com/diff-in-speed-for-three-js ). Mr.doob 2010-12-01 16:00:13 +00:00
  • e90f60ec3b added slim conversion George Profenza 2010-12-01 15:46:34 +00:00
  • 6a257e8141 Merge remote branch 'alteredq/master' Mr.doob 2010-12-01 14:11:11 +00:00
  • 84c262d6c6 Adding support for ReflectionMapping (Spherical) to CanvasRenderer. Not done yet... Mr.doob 2010-12-01 14:10:51 +00:00
  • e57b0c5ba6 Synced with mrdoob's branch. alteredq 2010-12-01 12:52:09 +01:00
  • b25a003ded Merge remote branch 'remotes/upstream/master' alteredq 2010-12-01 12:48:49 +01:00
  • 0f52ae5a9b Added ImageUtils::loadTexture. Mr.doob 2010-12-01 08:51:50 +00:00
  • c1cb8e9067 Added handling of 2d textures in MeshShaderMaterial. alteredq 2010-12-01 09:38:52 +01:00
  • 0f9184888a Refactored common code for cube texture setting into separate setCubeTexture function. alteredq 2010-12-01 09:24:25 +01:00
  • 2463d48d26 build.py: full ⟶ common Mr.doob 2010-12-01 07:41:35 +00:00
  • d5a8479fc0 Hmm, I found confusing having exporter tests as examples... ? Mr.doob 2010-12-01 07:15:47 +00:00
  • cf2776d136 Merge remote branch 'alteredq/master' Mr.doob 2010-12-01 01:49:20 +00:00
  • da9094710f Made refraction examples working again. alteredq 2010-11-30 19:51:22 +01:00
  • e05234147b Added basic .gitignore file to avoid .DS_Store files and vim swap files getting into the repository sole 2010-11-30 17:59:32 +00:00
  • b21ced8562 Merge remote branch 'sole/master' Mr.doob 2010-11-30 17:44:19 +00:00
  • 75c4276df9 examples folder clean up. Mr.doob 2010-11-30 17:43:52 +00:00
  • 3169b4cb86 buid.py: Show help message when no arguments are specified sole 2010-11-30 17:39:25 +00:00
  • 870102c68d You gotta love MacOS and its .DS_Store files... Mr.doob 2010-11-30 17:34:18 +00:00
  • c570fac50b Updated build. Mr.doob 2010-11-30 17:32:23 +00:00
  • 50eff3634d Merge remote branch 'orgicus/master' Mr.doob 2010-11-30 17:31:48 +00:00
  • be0ad84c14 I should learn how to deal with conflicts... Mr.doob 2010-11-30 17:31:39 +00:00
  • e72b82cda2 Merging with orgicus' branch. Mr.doob 2010-11-30 17:30:45 +00:00
  • 3f16e36381 Merge remote branch 'alteredq/master' Mr.doob 2010-11-30 17:22:27 +00:00
  • f9f7d3645f Merging with alteredq's branch. Mr.doob 2010-11-30 17:22:20 +00:00
  • a6c9984a67 Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling. Modified build script to avoid the extra full compilation. Mr.doob 2010-11-30 17:18:05 +00:00
  • 144451f1fc Refactored also default attributes out of Fresnel shader and ubershader into buildProgram. alteredq 2010-11-30 18:07:18 +01:00
  • 27ec356ecd Merge remote branch 'alteredq/master' Mr.doob 2010-11-30 16:48:44 +00:00
  • 47d6116179 Merging with alteredq's branch. Mr.doob 2010-11-30 16:48:33 +00:00
  • b96de35ca0 Updated README r30 Mr.doob 2010-11-30 16:41:59 +00:00
  • 8f06a4f37d Refactored default uniforms out of Fresnel shader and ubershader into buildProgram. alteredq 2010-11-30 17:40:40 +01:00
  • d1d60ef4da Updated README Mr.doob 2010-11-30 16:40:40 +00:00
  • 95ec00f8ac Updated builds. Mr.doob 2010-11-30 16:24:10 +00:00
  • 0f2badfdd1 Previous commit: Matrix4.transformMatrix4.transformVector3 and Matrix4.tranformVector4 This commit fixes what that change broke. Removed chromatic distortion from WebGL reflection/refraction. Mr.doob 2010-11-30 16:15:16 +00:00
  • 195d9a3820 Merge remote branch 'alteredq/master' Mr.doob 2010-11-30 15:48:52 +00:00
  • 5ee46bd973 Some Matrix4 optimisations... Mr.doob 2010-11-30 15:48:40 +00:00
  • 38d3d0a364 merged with r29 George Profenza 2010-11-30 14:26:11 +00:00
  • de9b681204 Added forgotten MeshShaderMaterial.js Oops :# alteredq 2010-11-30 15:25:53 +01:00
  • e0c6dcb0cc Switched one more Walt to binary loader with progress reporting. alteredq 2010-11-30 15:23:24 +01:00
  • caf2c2000f merging with r29 George Profenza 2010-11-30 13:45:00 +00:00
  • 5e3c1fbab8 Forgot to finish transition of car demo to new loading progress handling. alteredq 2010-11-30 13:32:53 +01:00
  • 774b5e843d merged with original George Profenza 2010-11-30 11:54:43 +00:00
  • ab2d25fcf0 Merge remote branch 'alteredq/master' Mr.doob 2010-11-30 05:06:53 +00:00
  • 67250c69d9 Merging with alteredq's branch. Mr.doob 2010-11-30 05:06:46 +00:00
  • dde35ca06e Minor changes. Trying to catch a bug with SmoothShading material objects with no vertexNormals. Mr.doob 2010-11-30 04:56:50 +00:00
  • d502ccef1d Moved binary files load progress reporting to Loader.js. Added load progress reporting to demos with larger meshes. alteredq 2010-11-30 02:21:22 +01:00
  • 14bccd81ea Synced with mrdoob's branch. alteredq 2010-11-30 00:01:42 +01:00
  • 45b3ceb7df Added MeshShaderMaterial (and Fresnel shader as its first example). alteredq 2010-11-29 23:44:33 +01:00
  • 0528c143fc blender 2.49 exporter George Profenza 2010-11-29 15:05:55 +00:00
  • 61d7fe9575 c4d export George Profenza 2010-11-29 14:40:00 +00:00
  • 1553f48f72 c4d export George Profenza 2010-11-29 14:36:50 +00:00
  • 011b123a6e ReflectionMapReflectionMapping RefractionMapRefractionMapping Mr.doob 2010-11-28 09:47:37 +00:00
  • bddcebce95 Few changes to README Mr.doob 2010-11-28 07:06:16 +00:00
  • 34f802e392 Code clean up. Removed old Blender exporters. Slim exporter is now Normal exporter (needs some testing). Mr.doob 2010-11-28 06:52:59 +00:00
  • a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. CanvasRenderer now with ShadingSmooth, or something along the lines... Mr.doob 2010-11-27 11:30:01 +00:00
  • 724870d5f1 Crappy/Temporal WebGLRenderer Reflection/Refraction Chromatic Dispersion hack. (Just for kicks) Mr.doob 2010-11-26 21:06:59 +00:00
  • 66677bc79f Merge remote branch 'feisty/master' Mr.doob 2010-11-26 08:00:12 +00:00
  • b913baa6f0 Code clean up and minor optimisations. Mr.doob 2010-11-26 07:58:44 +00:00
  • 705aa9bf16 adding particles_sprites example to README pyrotechnick 2010-11-25 23:28:57 -08:00
  • 2c50ad366b Merge remote branch 'alteredq/master' Mr.doob 2010-11-26 02:12:00 +00:00
  • f5f9becaf1 Minor tweaks. Mr.doob 2010-11-26 02:11:31 +00:00