alteredq
7991af215a
Added forgotten namespace to Sprite.
2011-06-12 18:26:05 +02:00
Mr.doob
39d662029d
Merge remote-tracking branch 'alteredq/master'
2011-06-10 17:29:09 +02:00
Mr.doob
b61ee54f27
Renamed all extras/geometries.
2011-06-10 17:09:47 +02:00
alteredq
ec3ea826ab
Added Droid fonts.
2011-06-09 18:25:53 +02:00
alteredq
2566d8ad36
Rebuild libs.
2011-06-09 16:57:35 +02:00
zz85
f7bdadbb01
alternative slice - fixes B
2011-06-09 03:03:30 -07:00
alteredq
9acdcbb63b
Merged with zz85 Text fixes.
2011-06-07 16:42:18 +02:00
zz85
02cd88bd91
patched fixes with alteredq and added support for gentilis
2011-06-06 21:29:13 -07:00
zz85
afe9d3b593
committing text fix changes not pushed :(
2011-06-06 20:45:49 -07:00
alteredq
44c0f34e2a
Removed font from examples/js, now that fonts are in examples/fonts.
2011-06-07 00:48:10 +02:00
alteredq
cbd31ddf89
Added webgl text example.
2011-06-07 00:40:14 +02:00
alteredq
178613b1d6
Reapplied cleanup and bugfixes to zz85's latest Text version, made crashes on bad geometry less fatal.
...
Still doesn't work properly for Gentilis glyps with holes, but at least now you can see something.
Also some glyphs from Optimer are still problematic depending on tessellation ("B" and "f").
2011-06-07 00:18:53 +02:00
zz85
4983327011
Fixes for holes first characters
2011-06-06 05:50:00 -07:00
zz85
5c2e6ee5d7
saving before merge
2011-06-05 18:57:49 -07:00
zz85
f319a7214f
WIP webgl text
2011-06-05 15:29:38 -07:00
zz85
2af725ebad
Fixed Multiple Holes Shape Text Bug
2011-06-05 15:18:59 -07:00
alteredq
934883d3bf
Merge remote branch 'remotes/origin/master'
2011-06-06 00:06:15 +02:00
alteredq
586012269f
Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer.
...
Added font weight and style parameters to Text.
2011-06-06 00:03:30 +02:00
alteredq
5d980245d9
Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer.
2011-06-05 23:55:18 +02:00
alteredq
e4b75f1c8d
Merged greggman's offset camera pull request.
2011-06-03 23:57:38 +02:00
alteredq
d2cbf83dd3
Merged zz85's 3d text pull request, cleaned up THREE.Text code.
2011-06-03 20:31:35 +02:00
Gregg Tavares
0d66e46e5b
2 Examples for using setViewOffet.
...
I think setViewOffset is mostly useful for multiple monitors
synced across multiple machines but that's a hard demo to setup
so these demos show doing it locally with muliple canvases
2011-06-02 11:30:19 -07:00
Gregg Tavares
9d76ab526d
Compile with camera.setViewOffset
2011-06-02 11:29:07 -07:00
Gregg Tavares
b380dd4534
Added setViewOffset to Camera for multi-monitor displays.
...
Examples in another commit
2011-06-02 11:27:17 -07:00
zz85
2860731edb
Updated 3D Text Geometry and example
2011-06-02 01:21:37 -07:00
alteredq
d8c3c92fc9
Added dynamic particles demo.
2011-06-02 02:41:47 +02:00
alteredq
adca3ad139
Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D.
...
Having these "undefined" for non-mesh objects was causing unnecessary GL state setting when having scenes with mixed content (and coercing "undefined" to boolean turned out to be similarly costly as state setting).
2011-06-01 23:50:11 +02:00
alteredq
7c68d1734f
Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs.
...
Now it's possible to have antialiased stereo.
2011-06-01 19:48:55 +02:00
alteredq
71de557220
Fixed cross-eyed examples lib links.
2011-06-01 19:07:47 +02:00
alteredq
dcbcf72f55
Added CrosseyedWebGLRenderer.
2011-06-01 18:51:07 +02:00
Mr.doob
3bc8372794
Fixed camera translation bug.
2011-06-01 10:22:11 +01:00
Mr.doob
c8dee063f6
Fixed cars anaglyph example.
2011-06-01 08:47:22 +01:00
Mr.doob
11e9b06344
Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass...
2011-06-01 08:23:50 +01:00
Mr.doob
6bee6c3972
Added AnaglyphWebGLRenderer.
2011-06-01 08:09:32 +01:00
Mr.doob
3104108e86
Clean up of Examples/Projects in README.
2011-06-01 04:08:03 +01:00
Mr.doob
ebe60cb678
Added Süperfad's Mission Control to README's Featured Projects.
...
Applied latest Vector* improvements to current revision. Ok, that's the last one I promise :P
r41/ROME
2011-06-01 03:28:03 +01:00
Mr.doob
0061cd37bc
Updated builds.
2011-06-01 01:36:31 +01:00
Mr.doob
166f4ea9fc
Merge remote branch 'egraether/master' into test
2011-06-01 01:25:58 +01:00
Mr.doob
e712e894e9
Merging with egraether's branch.
2011-06-01 01:25:48 +01:00
Eberhard Gräther
76c4ebebd3
build with reworked Vector classes
2011-05-31 16:48:17 +02:00
Eberhard Gräther
c3436327ad
reworked Vector classes, no change in API, reordered methods, divide-by-zero prevention, removed use of .set() in methods for better performance
2011-05-31 16:47:36 +02:00
Mr.doob
e711df7104
Uops! Forgot an important items on the change log :)
2011-05-31 05:00:30 +01:00
Mr.doob
1febde335d
Updated README.
...
Because the gl.finish and the computeCentroids not being enable I though the r41 should include these fixes too, hope this doesn't mess up things.
2011-05-31 04:47:58 +01:00
Mr.doob
b560dff77c
Updated builds.
2011-05-31 04:14:05 +01:00
Mr.doob
4cef1f9e7e
Merge remote branch 'alteredq/master' into test
2011-05-31 04:09:28 +01:00
Mr.doob
11461f0b5d
Brought back automatic centroid computation.
2011-05-31 04:09:01 +01:00
alteredq
993483763b
Commented out "gl.finish", it was eating a lot of performance.
2011-05-31 01:36:53 +02:00
alteredq
f104182458
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
Mr.doob
95bb462ed5
Merge remote branch 'alteredq/master' into test
2011-05-30 16:49:37 +01:00
Mr.doob
95c1727861
Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer.
2011-05-30 16:49:01 +01:00