alteredq
631a5d697c
Changed remaining "addXXX" to "add".
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Hopefully no more deprecation warnings.
2011-09-21 05:52:59 +02:00
alteredq
fa0b4e5062
Removed unused custom logging code from examples.
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This was relic from before "console.log" was working cross-browser.
2011-09-21 05:37:48 +02:00
Mr.doob
bbb65a768c
Updated HTML of the rest of the examples.
2011-09-20 19:27:01 -07:00
Mr.doob
19d8261174
More examples clean up.
2011-09-20 18:31:13 -07:00
Mr.doob
17547a2ea0
Changed addChild()s to add()s in ColladaLoader.
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Cleaned up some more examples.
2011-09-20 17:54:57 -07:00
Mr.doob
71c2df1649
Updated HTML of some examples.
2011-09-20 15:59:12 -07:00
alteredq
d2a3122be1
Fixed Sprites to use "object.visible"
2011-09-20 22:18:47 +02:00
alteredq
58e272f66f
Fixed couple of runaway globals in WebGLRenderer.
2011-09-20 21:56:21 +02:00
alteredq
5e4b62ac08
Some whitespace cleanup in ColladaLoader.
2011-09-20 18:20:55 +02:00
Mr.doob
5cc9b3c544
ColladaLoader: Added Face4 and Vertex Colors support.
2011-09-20 00:12:57 -07:00
alteredq
44c5f88e77
Updated builds. Fixed Collada example.
2011-09-19 22:58:16 +02:00
alteredq
ce20ed56d3
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-09-19 22:54:10 +02:00
alteredq
0033a97542
Fixed bug preventing re-adding of objects removed from the scene.
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Problem was that objects could be added to WebGLRenderer's internal render list only once (because of `webglInit` flag).
Now there are two separate internal states (`webglInit` and `webglActive`) so that object can be initialized just once (expensive operation) but added / removed from the scene many times (cheap operation).
2011-09-19 22:49:52 +02:00
Mr.doob
af6f78bb02
Merge remote-tracking branch 'chandlerprall/dev' into dev
2011-09-19 13:34:03 -07:00
Mr.doob
4c8922a0ff
Forgot THREE namespace.
2011-09-19 13:33:04 -07:00
Chandler Prall
6c018bd8e8
Modifying FirstPersonCamera, FlyCamera, and PathCamera to fully support their domElement parameter
2011-09-17 23:01:13 -06:00
alteredq
1d50972034
Updated builds.
2011-09-17 00:40:24 +02:00
alteredq
e62610ac49
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-09-17 00:38:00 +02:00
alteredq
d4b2e4a8e0
Added color parameter to Sprite.
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Also removed unused material Sprite parameter.
2011-09-17 00:36:44 +02:00
Mr.doob
b927d17511
Merge remote-tracking branch 'alteredq/dev' into dev
2011-09-15 22:32:26 -07:00
alteredq
578feace08
Small shadowmap shader optimization.
2011-09-16 06:49:33 +02:00
Mr.doob
9bc51ed2e5
Implemented @rectalogic Loader.extractUrlbase fix.
2011-09-15 15:53:12 -07:00
alteredq
0d8f3572f0
Fixed shadowmap camera aspect ratio (thanks to @kig).
2011-09-16 00:10:34 +02:00
Mr.doob
0a60ac30a7
renderer.data > renderer.info
2011-09-15 12:31:52 -07:00
Mr.doob
f676ce6eab
Simpler DEPRECATED messages.
2011-09-14 18:03:28 -07:00
Mr.doob
b6f7444b0f
Added deprecated warning to MeshShaderMaterial class.
2011-09-14 17:48:26 -07:00
Mr.doob
9ccd3c0e36
GUI: Improved code generation setup.
2011-09-14 13:02:45 -07:00
Mr.doob
66ed89e2ac
Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded.
2011-09-13 15:51:26 -07:00
Mr.doob
dd1f214947
@zz85's SimplexNoise fixes.
2011-09-13 15:15:36 -07:00
alteredq
a65027abd5
Updated builds.
2011-09-12 19:19:56 +02:00
alteredq
e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
2011-09-12 19:17:20 +02:00
alteredq
fe1ed04b02
Added fog parameter to standard materials (to be able to selectively switch off fog).
2011-09-12 18:25:50 +02:00
Mr.doob
7c20f3f99a
Merge remote-tracking branch 'jsermeno/dev' into dev
2011-09-11 13:49:31 -04:00
Justin Sermeno
2f234a2ac8
change child reference to object reference
2011-09-11 00:30:43 -07:00
Justin Sermeno
914e1c4e95
Remove Object3D child from scene too
2011-09-11 00:29:30 -07:00
alteredq
6c3e1ab6da
Updated builds.
2011-09-11 02:54:20 +02:00
alteredq
7654cfc040
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-09-11 02:51:19 +02:00
alteredq
517f0f55ca
Fixed bug preventing setting 0 values in constructor at several places.
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This buggy pattern ("something = parameter || nonzero value") exists at more places though elsewhere setting to zero doesn't make that much sense (e.g. in geometries).
Not sure if we should change it everywhere to proper pattern ("something = ( parameter !== undefined ) ? parameter : value").
Maybe it would be good for establishing habit. I remember fixing this buggy pattern long ago but it just keeps popping up.
2011-09-11 02:49:42 +02:00
alteredq
197f13e946
Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno
2011-09-11 02:18:45 +02:00
Mr.doob
cde3b94d6b
Merge branch 'master' into dev
2011-09-10 07:56:46 -04:00
Justin Sermeno
8ca569f9ba
fix broken ThreeWebGL.js build
2011-09-10 02:43:19 -07:00
alteredq
75fb4c7362
Added GeometryUtils.center.
2011-09-10 02:08:13 +02:00
alteredq
3e04cf18dc
Normalized Gaussian blur coefficients.
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Also shortened a life cycle for particles in shapes example. Still it gets about 10 fps slower with time :/
2011-09-09 21:08:29 +02:00
alteredq
898e528e5d
Merge remote-tracking branch 'remotes/zz85/master' into dev
2011-09-09 20:59:44 +02:00
alteredq
1d32cfd4d3
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-09-09 20:43:12 +02:00
alteredq
fcf4fe34f6
Small optimization of skin rendering demo.
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No need to computer Beckmann texture every frame, once is enough.
2011-09-09 20:40:25 +02:00
alteredq
78521fad95
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
zz85
178dc964b5
fixed horizontalBlur and verticalBlur shaders
2011-09-09 22:02:33 +08:00
Mr.doob
a885f9f4b9
GUI: Fixed broken HTML generation (because of the innerText > innerHTML change).
2011-09-09 06:35:35 +02:00
Mr.doob
37f9b3c96d
GUI: Minor refactoring and keeping backwards compatibility by now...
2011-09-09 06:20:58 +02:00