Commit Graph
861 Commits
Author SHA1 Message Date
alteredq 9596667876 Merged zz85's text bezel, extended text parameters API for bezel, added bezel to webgl text example. 2011-06-14 18:48:25 +02:00
zz85 1e95d917dc Added Bezel support 2011-06-14 04:00:43 -07:00
alteredq 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues.
Added handling of removal of particle systems, ribbons, lines, shadow volumes, marching cubes.

Fixed bug with partial mesh removal.
2011-06-14 11:18:19 +02:00
Mr.doob 49343c4a97 Removed unneeded property.constructor line on Anaglyph/Crosseyed renderers. 2011-06-13 21:10:24 +02:00
alteredq f9de50b0fe More derendererization. 2011-06-13 20:14:52 +02:00
alteredq eae0616ad0 Trying to fix multiple renderers when having stereo renderers include issue. 2011-06-13 19:19:19 +02:00
Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 2011-06-13 18:33:53 +02:00
Mr.doob d46a1ee368 Checking if WebGLRenderer exists before creating AnaglyphWebGLRenderer and CrosseyedWebGLRenderer. 2011-06-13 12:21:42 +02:00
Mr.doob 1bfb6dbe7e Merge remote-tracking branch 'alteredq/master' 2011-06-13 12:06:07 +02:00
alteredq 7991af215a Added forgotten namespace to Sprite. 2011-06-12 18:26:05 +02:00
Mr.doob 39d662029d Merge remote-tracking branch 'alteredq/master' 2011-06-10 17:29:09 +02:00
Mr.doob b61ee54f27 Renamed all extras/geometries. 2011-06-10 17:09:47 +02:00
zz85 f7bdadbb01 alternative slice - fixes B 2011-06-09 03:03:30 -07:00
zz85 02cd88bd91 patched fixes with alteredq and added support for gentilis 2011-06-06 21:29:13 -07:00
zz85 afe9d3b593 committing text fix changes not pushed :( 2011-06-06 20:45:49 -07:00
alteredq 178613b1d6 Reapplied cleanup and bugfixes to zz85's latest Text version, made crashes on bad geometry less fatal.
Still doesn't work properly for Gentilis glyps with holes, but at least now you can see something.

Also some glyphs from Optimer are still problematic depending on tessellation ("B" and "f").
2011-06-07 00:18:53 +02:00
zz85 4983327011 Fixes for holes first characters 2011-06-06 05:50:00 -07:00
zz85 5c2e6ee5d7 saving before merge 2011-06-05 18:57:49 -07:00
zz85 2af725ebad Fixed Multiple Holes Shape Text Bug 2011-06-05 15:18:59 -07:00
alteredq 586012269f Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer.
Added font weight and style parameters to Text.
2011-06-06 00:03:30 +02:00
alteredq e4b75f1c8d Merged greggman's offset camera pull request. 2011-06-03 23:57:38 +02:00
alteredq d2cbf83dd3 Merged zz85's 3d text pull request, cleaned up THREE.Text code. 2011-06-03 20:31:35 +02:00
Gregg Tavares b380dd4534 Added setViewOffset to Camera for multi-monitor displays.
Examples in another commit
2011-06-02 11:27:17 -07:00
zz85 2860731edb Updated 3D Text Geometry and example 2011-06-02 01:21:37 -07:00
alteredq adca3ad139 Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D.
Having these "undefined" for non-mesh objects was causing unnecessary GL state setting when having scenes with mixed content (and coercing "undefined" to boolean turned out to be similarly costly as state setting).
2011-06-01 23:50:11 +02:00
alteredq 7c68d1734f Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs.
Now it's possible to have antialiased stereo.
2011-06-01 19:48:55 +02:00
alteredq dcbcf72f55 Added CrosseyedWebGLRenderer. 2011-06-01 18:51:07 +02:00
Mr.doob 3bc8372794 Fixed camera translation bug. 2011-06-01 10:22:11 +01:00
Mr.doob c8dee063f6 Fixed cars anaglyph example. 2011-06-01 08:47:22 +01:00
Mr.doob 6bee6c3972 Added AnaglyphWebGLRenderer. 2011-06-01 08:09:32 +01:00
Mr.doob e712e894e9 Merging with egraether's branch. 2011-06-01 01:25:48 +01:00
Mr.doob 4cef1f9e7e Merge remote branch 'alteredq/master' into test 2011-05-31 04:09:28 +01:00
Mr.doob 11461f0b5d Brought back automatic centroid computation. 2011-05-31 04:09:01 +01:00
alteredq 993483763b Commented out "gl.finish", it was eating a lot of performance. 2011-05-31 01:36:53 +02:00
alteredq f104182458 Added handling of texture repeat and offset to WebGLRenderer. 2011-05-31 00:51:14 +02:00
Mr.doob 95c1727861 Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer. 2011-05-30 16:49:01 +01:00
Eberhard Gräther 3981e4d712 Merge remote branch 'upstream/master' 2011-05-29 23:47:23 +02:00
Eberhard Gräther 359407b722 added new TrackballCamera-example and changed keys 2011-05-29 23:45:15 +02:00
Eberhard Gräther 20abaadaef bug fixes and _eye in TrackballCamera 2011-05-29 23:09:03 +02:00
Eberhard Gräther f4a08e574c added minMaxDistances to TrackballCamera and some refactorings 2011-05-29 15:27:37 +02:00
Eberhard Gräther 6d08b4980b added dynamic moving to TrackballCamera 2011-05-29 12:40:57 +02:00
Mr.doob 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). 2011-05-29 10:02:20 +01:00
Eberhard Gräther 3fcc39301b restructured TrackballCamera, final static moving version 2011-05-29 07:43:14 +02:00
Eberhard Gräther b71b063f6f added keylistening to TrackballCamera 2011-05-29 02:22:19 +02:00
Eberhard Gräther 3174dc2809 added zoom and pan to TrackballCamera 2011-05-29 01:08:02 +02:00
Mr.doob fdf0c2f558 Merge remote branch 'NINE78/master' into test 2011-05-28 23:39:53 +01:00
Mr.doob 18f7859974 Ray now intersects with particles too. (thx @jaycrossler) 2011-05-28 23:34:59 +01:00
Nik Van den Wijngaert 778672f651 Added support for custom attribute buffers to be correctly split across large meshes (>65K vertices) 2011-05-28 23:15:33 +02:00
Eberhard Gräther 902e31621e TrackballCamera first version, rotation only 2011-05-28 21:50:52 +02:00
Mr.doob 4f0199fc13 Updated closure compiler. 2011-05-28 20:18:35 +01:00