Files
three.js/examples
Mr.doob 59443e5725 WebGLRenderer: Some clean up of blending modes.
NormalBlending is a bit better. But it's now producing some premultiplied-alpha-looking issues still :/

Created a couple of tools for making this process less painful:

http://mrdoob.com/lab/javascript/webgl/blending/blendfunc.html
http://mrdoob.com/lab/javascript/webgl/blending/blendfuncseparate.html
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