Mr.doob
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e959ed50ef
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And again...
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2010-05-12 10:17:44 -07:00 |
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Mr.doob
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8ccfa6ffe1
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Fixed stats again
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2010-05-12 10:17:23 -07:00 |
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Mr.doob
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42a19ef7c7
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Fixed stats
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2010-05-12 10:16:59 -07:00 |
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Mr.doob
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106c77b9d0
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Reverting
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2010-05-01 15:36:37 +01:00 |
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 Paul BruntandMr.doob
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91023d3f8a
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webgl finally rendering
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2010-05-01 21:45:32 +08:00 |
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Mr.doob
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0e017c800d
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Updated sample code
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2010-05-01 13:21:48 +01:00 |
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 Mr.doobandMr.doob
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4f14b7b89e
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r5
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2010-05-01 13:17:38 +01:00 |
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 Paul BruntandMr.doob
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aac043805c
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first attempt at webGL renderer - not working yet
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2010-05-01 19:42:16 +08:00 |
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 Paul BruntandMr.doob
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1186a312f3
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correct minor error in particle sizes
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2010-05-01 19:42:10 +08:00 |
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 Paul BruntandMr.doob
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daf53d854d
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Now using projection matrix and particles are culled
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2010-05-01 19:42:01 +08:00 |
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Mr.doob
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1c972ff5b8
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2010-04-30 14:50:06 -07:00 |
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Mr.doob
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18a404894a
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2010-04-30 09:21:10 -07:00 |
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Mr.doob
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0e00f695fe
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Added Flattr button
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2010-04-30 09:20:08 -07:00 |
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Mr.doob
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5dea17cb1f
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Extra indications for making the life of tinkerers easier.
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2010-04-26 17:04:01 +01:00 |
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Mr.doob
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4e2365c857
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Someone over reddit was asking what I was using for generating the three.js file so I thought I could as well commit the python script (and yuicompressor).
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2010-04-26 16:42:18 +01:00 |
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Mr.doob
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8d80942e27
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SVGRenderer Particle support. CanvasRenderer context.setTransform(). Minor tweaks
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2010-04-26 02:48:16 +01:00 |
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Mr.doob
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8237dad94b
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2010-04-25 16:41:42 -07:00 |
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Mr.doob
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2a2dcc357e
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2010-04-25 16:40:52 -07:00 |
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Mr.doob
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2f55a64142
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2010-04-25 04:26:47 -07:00 |
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Mr.doob
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c26bcab83d
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New cube screenshot
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2010-04-25 11:43:52 +01:00 |
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Mr.doob
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18e7ad1e02
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2010-04-25 02:37:07 -07:00 |
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Mr.doob
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2c3b644c9d
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Forgot to replace < with < (again)
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2010-04-25 01:56:39 -07:00 |
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Mr.doob
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b3f41ec6c6
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Clearer descriptions
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2010-04-25 01:54:25 -07:00 |
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Mr.doob
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c8246a1283
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testing
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2010-04-25 01:31:45 -07:00 |
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Mr.doob
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7f9df762ff
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typo
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2010-04-24 16:53:43 -07:00 |
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Mr.doob
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646b51c52d
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Additional info
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2010-04-24 16:53:01 -07:00 |
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Mr.doob
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64ec88fc92
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Color tweaks
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2010-04-24 23:03:34 +01:00 |
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Mr.doob
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47825233d8
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Updated filesize
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2010-04-24 22:58:51 +01:00 |
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Mr.doob
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d7c890eab8
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Matrix4 clean up. Workaround for Android's browser touch event bug.
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2010-04-24 22:54:23 +01:00 |
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Mr.doob
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115f291aa6
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Added instructions
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2010-04-24 21:37:16 +01:00 |
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Mr.doob
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d181e749f6
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Logged new revision
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2010-04-24 21:31:07 +01:00 |
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Mr.doob
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ec7cde01da
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Added Cube example
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2010-04-24 21:26:30 +01:00 |
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Mr.doob
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4f22f423b5
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Fixed incorrect rotation matrix calculation. Particles examples clean up. Added Cube and Plane primitives. Added Cube geometry example.
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2010-04-24 21:25:21 +01:00 |
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Mr.doob
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d169c81828
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Better to use relative paths for the examples
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2010-04-24 17:28:27 +01:00 |
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Mr.doob
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3fdb1ae945
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Logging build filesize
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2010-04-24 17:22:32 +01:00 |
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Mr.doob
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271ad498c6
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Better handling of Color
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2010-04-24 17:18:02 +01:00 |
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Mr.doob
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30672c1f2e
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Simplified example code
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2010-04-24 13:59:00 +01:00 |
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Mr.doob
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56bfa1ff36
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More clear README
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2010-04-24 13:48:51 +01:00 |
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Mr.doob
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ca86f0f9fa
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More clear description
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2010-04-24 13:23:52 +01:00 |
|
Mr.doob
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efd69eb55e
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New screenshots
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2010-04-24 13:16:10 +01:00 |
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Mr.doob
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763d801756
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Readme code improved. New example (particles/random)
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2010-04-24 13:09:43 +01:00 |
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Mr.doob
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d752745968
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Readme tags fix?
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2010-04-24 04:56:04 +01:00 |
|
Mr.doob
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d6bde08ff8
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Readme tweak
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2010-04-24 04:48:44 +01:00 |
|
Mr.doob
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f989522914
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Fixed waves snap
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2010-04-24 04:46:41 +01:00 |
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Mr.doob
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8ed398abba
|
waves example more obvious
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2010-04-24 04:43:25 +01:00 |
|
Mr.doob
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510618a546
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Clearer description?
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2010-04-24 04:41:10 +01:00 |
|
Mr.doob
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af55fc4f38
|
Raw file FAIL
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2010-04-24 04:39:31 +01:00 |
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Mr.doob
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a97ce787f1
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New README and some examples
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2010-04-24 04:35:59 +01:00 |
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Mr.doob
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094310793e
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License and build
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2010-04-24 04:12:28 +01:00 |
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Mr.doob
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a90c4e107f
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First public version. Still a lot to do
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2010-04-24 04:01:19 +01:00 |
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