Commit Graph

  • baa72f5f7a Merge remote-tracking branch 'jzaefferer/blender-readme' into dev dev Mr.doob 2011-12-25 08:55:49 +01:00
  • a31f83f754 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-12-22 15:35:52 +01:00
  • ef5f67d1a6 Merged @greggman's cube texture autoscaling patch. alteredq 2011-12-21 18:31:17 +01:00
  • ab0ce36091 Unrolled shadow filtering loops to work on ATI OpenGL. alteredq 2011-12-21 03:39:07 +01:00
  • 3dea25939c Refactored shadow test to work on some ATI cards with OpenGL. alteredq 2011-12-21 01:37:54 +01:00
  • ccf6d803cd Fixed shadow darkness for non-soft shadow code path. alteredq 2011-12-21 01:11:10 +01:00
  • 47523c5fcc Added flag to SpotLight for only casting shadows. alteredq 2011-12-20 22:57:57 +01:00
  • 01e5aed5ad Added simple skin shader. alteredq 2011-12-20 22:47:54 +01:00
  • 3f58f03c79 Added color correction shader to ShaderExtras alteredq 2011-12-20 20:46:20 +01:00
  • 5dc4bcc1d2 Added handling of BufferGeometry in ShadowMapPlugin. alteredq 2011-12-20 19:52:29 +01:00
  • 92bb079145 Add readme for blender plugin Jörn Zaefferer 2011-12-18 14:21:42 +01:00
  • 31477b24df Merge remote-tracking branch 'alteredq/direct_buffers' into dev Mr.doob 2011-12-17 01:48:21 -08:00
  • 6194a306e0 Merge remote-tracking branch 'zz85/master' into dev Mr.doob 2011-12-17 01:48:15 -08:00
  • 3015d93960 Make three.js autoscale texture to max size of WebGL hardware Greggman 2011-12-16 17:04:11 -08:00
  • 60ee1e8ccb Added wrap-around lighting to Phong and Lambert materials (aka half-lambert from Half-Life 2). alteredq 2011-12-16 02:13:22 +01:00
  • 272a83ff53 Fixed ColladaLoader crashing on "constant" materials. alteredq 2011-12-12 22:33:48 +01:00
  • 2399ccc9d2 Really freeze FPSControls zz85 2011-12-13 00:55:19 +08:00
  • 6ea8d3e83c Extended Texture class with "format" and "type" parameters. alteredq 2011-12-10 20:23:33 +01:00
  • b0cfbad8cc Updated CTM pipeline to use single concatenated file for multi-material models. alteredq 2011-12-09 12:33:02 +01:00
  • eab35933dc Added forgotten example HTML file. alteredq 2011-12-08 22:47:08 +01:00
  • f811090f3b Added CTM converter. alteredq 2011-12-08 22:14:41 +01:00
  • b59e818f39 Added handling of materials to CTMLoader. Added more complex CTM example. alteredq 2011-12-08 21:44:02 +01:00
  • 0d904dd3a8 Added vertex reordering to CTMLoader. alteredq 2011-12-07 22:13:03 +01:00
  • 8ec6317ef8 Added BufferGeometry for direct rendering from typed arrays. alteredq 2011-12-07 01:47:39 +01:00
  • 4a82869c1e Added possibility of using workers for CTM decompression. alteredq 2011-12-06 12:18:03 +01:00
  • 08e9c5b159 Added CTMLoader and example. alteredq 2011-12-06 11:40:19 +01:00
  • 757c4e62f6 Fixed bug in UTF8Loader. alteredq 2011-12-05 20:29:22 +01:00
  • 0dfb751e6d Added missing "formatVersion" in max exporter (thanks to @rogercodina). alteredq 2011-12-05 12:54:37 +01:00
  • 4ac72ffc75 Added material name tracking in Loader. alteredq 2011-12-02 19:59:37 +01:00
  • 019a0f59ef Some more GLSL precision cleanup. alteredq 2011-12-02 14:16:38 +01:00
  • 37f2ad3b19 Changed default precission to mediump. As per Giles recommendation here http://learningwebgl.com/blog/?p=4379 Mr.doob 2011-12-02 06:00:00 +09:00
  • 34716798d0 Added AudioObject (3d spatialized sound using Web Audio API). alteredq 2011-12-01 12:11:03 +01:00
  • 3163b79782 Added name copying to GeometryUtils.cloneObject (thanks to @C4RL05) alteredq 2011-11-30 15:24:26 +01:00
  • 36338eeeef Tweaked and renamed geometry extrude examples. alteredq 2011-11-30 12:12:39 +01:00
  • 999964a3d4 Merge remote-tracking branch 'remotes/grorg/extruded-object-materials' into dev alteredq 2011-11-30 11:19:15 +01:00
  • 5965061ca1 Extruded geometry was treating materials as objects rather than indices and UV mapping of extruded geometry was miscalculated. Dean Jackson 2011-11-30 08:31:51 +11:00
  • 370d20b407 Refactored normal map shader. alteredq 2011-11-29 12:20:54 +01:00
  • d9f055c989 Eek! That wasn't supposed to go in. Mr.doob 2011-11-29 03:32:15 +01:00
  • 5697084e64 Moved RequestAnimationFrame.js code right into src/Three.js. Mr.doob 2011-11-29 03:29:13 +01:00
  • befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. alteredq 2011-11-25 03:01:00 +01:00
  • b1ef3409a6 Sorting out accidental double-merge. alteredq 2011-11-25 00:42:28 +01:00
  • 3aa1767844 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-25 00:33:32 +01:00
  • c5613ebb53 Implemented again @ekitson's improvement to GeometyUrils.center. Increased light intensity in loader_json_blender example. Mr.doob 2011-11-25 00:31:12 +01:00
  • 955705f73e Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-11-25 00:18:32 +01:00
  • 5bcf179d3e Merging with @alteredq's branch. Mr.doob 2011-11-25 00:18:21 +01:00
  • a640e74c70 Merge remote-tracking branch 'AddictArts/dev_collada' into dev Mr.doob 2011-11-25 00:15:06 +01:00
  • 1d5a72ddc9 Resurrected UVs normalization (as GeometryUtils.normalizeUVs). alteredq 2011-11-24 22:36:30 +01:00
  • 298afecf80 Added progress callback to ColladaLoader. Erik Kitson 2011-11-24 10:22:39 -08:00
  • fe8e1b881f Added option to ColladaLoader to recenter all Geometry so that they are centered around the local origin of their containing Mesh. Erik Kitson 2011-11-24 10:21:12 -08:00
  • 86fac679c3 Renamed some examples. alteredq 2011-11-24 18:05:46 +01:00
  • a3d2d1cea8 Undefined "u" var. This code pattern is indeed risky. Mr.doob 2011-11-24 17:07:58 +01:00
  • e7a71da071 Merge remote-tracking branch 'paulmcpazzi/master' into dev Mr.doob 2011-11-24 17:03:12 +01:00
  • 808d62b1f6 Added support for Camera Up Direction in SceneLoader Paolo Moretti 2011-11-24 13:21:49 +01:00
  • 407d682932 Added support for Camera Up Direction in SceneLoader Paolo Moretti 2011-11-24 11:57:49 +01:00
  • 7911a8a81c Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-11-24 03:27:13 +01:00
  • 2ea8cbae2a Fixed a bug in GeometryUtils.merge where it would create a material index per face. Mr.doob 2011-11-24 03:26:46 +01:00
  • 457be13975 Added example of animated textured character exported from Blender. alteredq 2011-11-23 23:25:29 +01:00
  • cd33824929 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-11-22 18:15:35 +01:00
  • 8749fe04db Color.getHex() de-obfuscated. Is not used so much anymore so we can have it with a less obfuscating syntax. Mr.doob 2011-11-22 18:15:15 +01:00
  • 43036191c6 Added frustum culling also for ParticleSystems. alteredq 2011-11-22 06:26:00 +01:00
  • bac513dda9 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-22 06:03:52 +01:00
  • 0fd25ba910 Added keeping stats also for point sprites. alteredq 2011-11-22 05:57:27 +01:00
  • aac4384e1c Updated builds. Mr.doob 2011-11-21 23:37:22 +01:00
  • 976607d346 Merge remote-tracking branch 'AddictArts/dev' into dev Mr.doob 2011-11-21 23:32:17 +01:00
  • cbccd87d57 Reverted changes to Animation class and moved to new KeyFrameAnimation class. Erik Kitson 2011-11-21 14:07:47 -08:00
  • f14e3dc72f Added .crossOrigin to Loader and ImageUtils. Should fix #779... Mr.doob 2011-11-21 22:06:34 +01:00
  • 3be2cdae2c Better Rectangle.intersects() formula. Mr.doob 2011-11-21 20:18:37 +01:00
  • d906f301bd Updated builds. alteredq 2011-11-21 15:34:14 +01:00
  • 90097cf401 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-21 15:32:03 +01:00
  • 7168bc2435 Added more random functions to THREE.Math alteredq 2011-11-21 15:30:42 +01:00
  • 606f008bec Fixed wrapping handling in ColladaLoader. Mr.doob 2011-11-21 07:35:16 +01:00
  • 618a079045 Changed some more .children to .childNodes. (Fixes webgl_collada.html example) Mr.doob 2011-11-21 07:08:53 +01:00
  • 13e3c8f255 Updated builds. Mr.doob 2011-11-21 06:20:23 +01:00
  • 1e6ed88594 Merge remote-tracking branch 'AddictArts/dev' into dev Mr.doob 2011-11-21 06:10:56 +01:00
  • ef56fd9b79 Fixed references to Firefox-specific "children" attribute. Erik Kitson 2011-11-20 19:59:34 -08:00
  • 655b1efbde Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-20 22:16:54 +01:00
  • e207f5e852 Changed lights to use global positions. alteredq 2011-11-20 20:18:16 +01:00
  • e16e443394 Better use of generated texture. Mr.doob 2011-11-20 19:19:14 +01:00
  • db6cb6d1cf Fixed ColladaLoader issue where node id was non-existent. Fixes issue #747 Mr.doob 2011-11-20 19:01:09 +01:00
  • 5d5bb3db00 Added .crossOrigin = '' to Loader.load_image() (thanks @remoe). Mr.doob 2011-11-20 18:43:18 +01:00
  • 48b3a72538 Simplified geometries example. Mr.doob 2011-11-20 16:28:03 +01:00
  • 032c511220 Updated builds. Mr.doob 2011-11-20 16:18:27 +01:00
  • b23690f90b ColladaLoader, checking if responseXML exist before parsing it. Removed ?rnd= bit, not sure why that was there... Mr.doob 2011-11-20 16:10:48 +01:00
  • 3623a444a3 ColladaLoader tried to access children-less object childrens. Changend JSONLoader try/catch code (better error logs this way). Mr.doob 2011-11-20 15:20:20 +01:00
  • 31abf51900 Merge remote-tracking branch 'jterrace/master' into dev Mr.doob 2011-11-20 14:31:38 +01:00
  • c6b1bd8c34 Fix collada loader to load faces with multiple materials properly, setting materialIndex Jeff Terrace 2011-11-19 21:32:43 -05:00
  • 247ec49013 Small refactoring in plugins. alteredq 2011-11-19 04:28:49 +01:00
  • 01ac1e3d17 Added proper up-axis conversion for COLLADA models. Added support for key-framed animation. Erik Kitson 2011-11-18 16:47:39 -08:00
  • 10052662ab Merge branch 'dev' into renderer_plugins alteredq 2011-11-19 01:22:41 +01:00
  • 09304ba87c Fixed bug caused by incorrect use of Matrix4.decompose(). Also fixed bug in Animation - reference to deprecated Object3D.update() function. Erik Kitson 2011-11-18 16:22:20 -08:00
  • 91233570cf Transplanted bug fixes from @ekitson's commit. alteredq 2011-11-19 01:18:39 +01:00
  • 3ded4a408f Changed Projector to use Frustum. alteredq 2011-11-19 00:48:17 +01:00
  • 0c78ae95e9 Rest of the commit. alteredq 2011-11-18 23:56:45 +01:00
  • c16ce4b26a Moved shadow map into separate plugin. alteredq 2011-11-18 23:55:35 +01:00
  • 05b6489520 Removed unnecessary vertex hashing which caused bugs if geometry was small enough for the hash function's rounding to cause loss of precision. Added support for faces with vcount greater than 4 by subdividing. Fixed texture bugs: V for UV was inverted, UVs not set for Face4s, offset and repeat and wrap options not set properly. Erik Kitson 2011-11-18 13:26:06 -08:00
  • e338d8e053 Removed the unused initial xml doc creation that happens automatically from the XHR which returns an XML DOM object. John Pywtorak 2011-11-18 11:19:24 -08:00
  • 60f43847fc Merge branch 'dev' of github.com:AddictArts/three.js into dev John Pywtorak 2011-11-18 10:48:18 -08:00
  • 1db29f1893 Changed console error to return null and updated WebGLRenderer to handle null value. A valid matrix with no rotation and 0 scale will have a 0 determinant and does not need a normal matrix. John Pywtorak 2011-11-18 10:48:04 -08:00
  • 62d2560b3c Fixed typos in Matrix4's transpose() and getInverse(). Also added convenience functions for adding a translation or rotation to a matrix (rather than just setting them). Erik Kitson 2011-11-18 10:40:52 -08:00
  • 4be5880b0f Made SpritePlugin and LensFlare plugins default. alteredq 2011-11-18 17:19:10 +01:00