Commit Graph

  • 1dcf5fc79b Moved sprite handling into plugin. alteredq 2011-11-18 05:08:40 +01:00
  • 5c0cbaf5ac Moved sprite handling into plugin. alteredq 2011-11-18 05:07:42 +01:00
  • 0eaeaad4f4 Added lens flares example. alteredq 2011-11-18 04:24:12 +01:00
  • 982ce5baa1 Added forgotten file. alteredq 2011-11-18 01:29:00 +01:00
  • ebf93289f8 Resurrected lens flares as custom plugin. alteredq 2011-11-18 01:26:20 +01:00
  • 81297f6879 Updated builds. alteredq 2011-11-17 01:33:42 +01:00
  • a9cc828c64 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-17 01:30:39 +01:00
  • f44be27547 Fixed SkinnedMesh cloning bug. alteredq 2011-11-17 01:17:34 +01:00
  • 1b15b5ba27 Setting REVISION to 47dev again :) Mr.doob 2011-11-17 01:15:39 +01:00
  • bd2f75b48a Updated r46 with some bugfixes found post release. master r46 Mr.doob 2011-11-17 01:14:01 +01:00
  • cb960a567b Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-11-17 01:01:58 +01:00
  • a51766a71a Merge branch 'master' into dev Mr.doob 2011-11-17 01:01:32 +01:00
  • d196b36c51 Removed useVertexNormals boolean from computeFaceNormals. Bad things (and hard to debug) can happen that affect Ray. Mr.doob 2011-11-17 01:00:50 +01:00
  • 291d56186c Fixed Ray bug. alteredq 2011-11-16 23:14:49 +01:00
  • 0de617e758 Added SceneUtils.cloneObject() alteredq 2011-11-16 22:59:33 +01:00
  • 95aa0a6197 Merge pull request #765 from miohtama/patch-1 Mr.doob 2011-11-16 12:11:49 -08:00
  • f03e0e04be Added link to library build instructions Mikko Ohtamaa 2011-11-16 21:07:18 +02:00
  • f61edd14c2 Fixed shadowmap update bug. alteredq 2011-11-15 19:13:12 +01:00
  • 886badd80d Setting REVISION to r47dev Mr.doob 2011-11-13 22:33:34 +01:00
  • 579ba1f7ab r46 Mr.doob 2011-11-13 22:25:01 +01:00
  • 18ff7e8068 Removed Collisions from build.py too Mr.doob 2011-11-13 21:41:04 +01:00
  • 6ad7cbb47b Removed Collisions code. No time right now to re-create the examples using Ray. Will do for r47... Mr.doob 2011-11-13 21:39:49 +01:00
  • c99ff7f5db Merge remote-tracking branch 'huttarl/dev' into dev Mr.doob 2011-11-13 21:30:52 +01:00
  • 525527e03d Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-11-13 21:25:42 +01:00
  • 9116ca3876 Merge remote-tracking branch 'zz85/master' into dev Mr.doob 2011-11-13 21:25:15 +01:00
  • a0bc0e0661 Removed unneeded code in canvas_materials_depth example. Mr.doob 2011-11-13 21:24:56 +01:00
  • dd7e1e84ee Removed redundant GL call in render target setup. alteredq 2011-11-13 20:10:31 +01:00
  • b45887828b added noRotate property to TrackballControls Lars Huttar 2011-11-12 11:48:07 -06:00
  • 31958f790e add getTangentAt() zz85 2011-11-12 22:30:20 +08:00
  • 3c61c0c702 Updated builds. Mr.doob 2011-11-11 19:01:23 +01:00
  • 6bfe8bf8a4 Merge remote-tracking branch 'zz85/master' into dev Mr.doob 2011-11-11 18:59:01 +01:00
  • 8730833a6a Merging with @zz85's branch. Mr.doob 2011-11-11 18:58:54 +01:00
  • 9a375c4f39 Fixed bug where you couldn't change attribute types when updating buffers. alteredq 2011-11-11 18:38:52 +01:00
  • 1d5baf11aa Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-11 12:48:58 +01:00
  • 0ce26e4c52 Moved normal map shader into ShaderExtras.js alteredq 2011-11-11 12:39:12 +01:00
  • 0dd53b44c2 Update Curve.js zz85 2011-11-11 11:20:29 +08:00
  • f3e18523f1 Fixed canvas_geometry_terrain on Firefox (thx @sylarpowa!) Mr.doob 2011-11-11 03:20:22 +01:00
  • 89dc5b1b53 Added luminosity shader. alteredq 2011-11-09 23:53:32 +01:00
  • 5253c6490e Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-08 21:12:26 +01:00
  • 852738580e Added dynamic terrain example. alteredq 2011-11-08 20:54:57 +01:00
  • f6d5b72139 GUI now supports the new json format The picking code seems to be buggy... will investigate. Mr.doob 2011-11-07 14:22:32 +01:00
  • 1d82924efa Made SphereGeometry a bit more sturdy. Mr.doob 2011-11-07 02:47:19 +01:00
  • b406568dce Refactored SphereGeometry Now uses Face4 where posible. Adde phiStart, phiLenght, thetaStart and thetaLength as extra parameters (useful for doing google-earth-like stuff). Mr.doob 2011-11-07 02:34:38 +01:00
  • 81346eab80 Better UV texture Mr.doob 2011-11-05 14:59:17 +01:00
  • 004773665a Improved IcosahedronGeometry UVs This will need a rewrite anyway... Mr.doob 2011-11-05 11:14:10 +01:00
  • 1087e2368e Improved normal calculation on IcosahedronGeometry UVs are hard indeed. Mr.doob 2011-11-05 00:42:33 +01:00
  • 4570769451 Refactored textures to set parameters before calling texImage2D. alteredq 2011-11-04 01:54:04 +01:00
  • bad3639c26 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-11-03 20:40:30 +01:00
  • e08434c183 Reworked binary format / BinaryLoader / OBJ converter to use binary ajax fetch. alteredq 2011-11-03 20:30:10 +01:00
  • 036caa64ee CanvasRenderer now (properly) handles textured triangles with determinant to 0 Proper IcosahedronGeometry next... Mr.doob 2011-11-03 17:33:30 +01:00
  • 5d49ec9fae Workaround for CanvasRenderer 0x0 pixel case It makes the whole thing imprecise, but cubes are now properly reflective. Mr.doob 2011-11-03 11:32:58 +01:00
  • 1b525e38c5 Improved CubeGeometryand PlaneGeometry Mr.doob 2011-11-03 10:39:57 +01:00
  • 416319cda0 Implemented @banaadams's custom attributes removal to WebGLRenderer. Mr.doob 2011-11-03 07:57:57 +01:00
  • 60f70df2d2 Updated GUI to the new material setup. There seems to be some bug in the picking code, will investigate. Mr.doob 2011-11-02 18:43:24 +01:00
  • dae63a1c04 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-10-31 18:07:01 +01:00
  • e30107c8fe Removed workers from Max exporter. alteredq 2011-10-31 17:52:06 +01:00
  • 349e565de3 Fixed some examples. Mr.doob 2011-10-31 17:40:13 +01:00
  • aea1ef59a3 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-10-31 17:17:32 +01:00
  • 1658d7f083 Removed workers from Blender exporter. alteredq 2011-10-31 16:51:50 +01:00
  • f32962f393 Making unfreeze (Q key) give back the control of the camera rotation (with the mouse). Daniel Ribeiro 2011-10-31 13:04:19 -02:00
  • 81a8eec8ee Removed workers from SceneLoader. alteredq 2011-10-31 14:12:44 +01:00
  • 1717c62d15 Improved Kinect example Hooked more values to DAT.GUI Mr.doob 2011-10-31 07:57:09 +01:00
  • d2cad69664 Started to remove workers from the asset pipeline. alteredq 2011-10-30 22:09:55 +01:00
  • 2f90d73d13 Added Kinect example. Updated DAT.GUI. Mr.doob 2011-10-30 17:35:09 +01:00
  • 2ba6aabdc7 Added missing semicolon. alteredq 2011-10-30 15:28:20 +01:00
  • f4063649a0 And yet some more Ray optimisations :P And still readable code... Mr.doob 2011-10-30 14:23:24 +01:00
  • b6e7ad88af Optimized Ray a bit more. alteredq 2011-10-30 14:04:53 +01:00
  • 7ce228ad12 Optimised Ray yet again. Adeed @banaadams 's texture.onUpdate. Mr.doob 2011-10-30 13:33:41 +01:00
  • dad6911bb0 Optimised Ray a bit more Removed some clone() calls while still keeping the code somewhat pretty. Mr.doob 2011-10-29 10:30:08 +02:00
  • ca38a3ff1c Added precision parameter to WebGLRenderer So we can set it to lowp for mobile devices if needed. Mr.doob 2011-10-29 06:52:43 +02:00
  • be5d5858ad Merge remote-tracking branch 'origin/dev' into dev Mr.doob 2011-10-29 06:30:17 +02:00
  • 179be338c6 Refactored morph targets buffers setting. alteredq 2011-10-29 03:02:07 +02:00
  • 9dd5f30763 Removed "faceVertices" bindings for custom attributes. alteredq 2011-10-29 02:31:48 +02:00
  • 1329e9f6c9 Small refactoring in WebGLRenderer. alteredq 2011-10-29 02:09:34 +02:00
  • 7473315212 Refactored common code for render passes out of render loop. alteredq 2011-10-28 21:57:19 +02:00
  • 1ef3d27522 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-10-28 19:46:25 +02:00
  • 99f00ba33e Removed enableLighting uniform from Lambert. alteredq 2011-10-28 19:27:05 +02:00
  • 9eb852db13 Fixed bug in custom attributes setting for face-bound attributes. alteredq 2011-10-28 18:49:04 +02:00
  • 4fbb905606 Update subdivision example zz85 2011-10-28 23:44:58 +08:00
  • 0c770644ee Trying to cleaned up a bit WebGLRenderer. alteredq 2011-10-28 17:01:23 +02:00
  • 0b55092d61 Updated builds. alteredq 2011-10-28 12:33:02 +02:00
  • f41a2a92ab Merge remote-tracking branch 'alteredq/dev' zz85 2011-10-28 18:23:32 +08:00
  • 758825ac2e Removing FontUtils.getTextShapes() factory method zz85 2011-10-28 18:06:07 +08:00
  • a8f8411e9a Updated builds. alteredq 2011-10-28 11:59:37 +02:00
  • 6e84e89d16 Some more fixes thanks to verbose Closure compiler errors. alteredq 2011-10-28 11:55:12 +02:00
  • a9cc8bceb5 Applied manually fixes from @broady to 'dev' branch. alteredq 2011-10-28 11:26:01 +02:00
  • c929055590 Caching lineWidth GL calls. alteredq 2011-10-26 23:44:26 +02:00
  • 15db34ad9a Refactored custom attributes for particles. alteredq 2011-10-26 19:44:28 +02:00
  • 363ce622b0 Refactored custom attributes setting for lines. alteredq 2011-10-26 19:17:03 +02:00
  • 2e414a2dd2 Simplified a bit custom attributes for lines and particles. alteredq 2011-10-26 18:30:17 +02:00
  • 354fc6c92c Fixed few runaway globals. alteredq 2011-10-26 17:32:48 +02:00
  • bbe9760612 Refactored custom attributes setting for meshes. alteredq 2011-10-26 14:12:52 +02:00
  • 11e1290080 Got WebGL sandbox working again. alteredq 2011-10-26 11:02:51 +02:00
  • 1b17407ed9 Refactored setMeshBuffers. alteredq 2011-10-26 00:58:03 +02:00
  • a702cd4dbf Refactored sortFacesByMaterial and setMeshBuffers to use separate lists for triangles and quads. alteredq 2011-10-25 23:36:35 +02:00
  • 23ed013719 Fixed bug in shader defines. alteredq 2011-10-25 21:38:17 +02:00
  • 26b34f2c6c Refactored custom attributes handling for particles. alteredq 2011-10-25 18:55:04 +02:00
  • 9a2a535fe0 Removed forgotten code in lines example. alteredq 2011-10-25 18:36:43 +02:00
  • 046f4bfeb6 Added custom attributes for lines. alteredq 2011-10-25 18:26:28 +02:00
  • 1f7838a9c2 Fixed bug in Ray's pointInFace3. Mr.doob 2011-10-25 10:10:41 +02:00