Commit Graph

  • b476481c54 Updated builds. Mr.doob 2011-06-20 13:51:17 +02:00
  • f92f360744 Added normal maps support to Blender scene exporter and SceneLoader. alteredq 2011-06-20 09:51:37 +02:00
  • 1e19c2814b Add optional scaleByViewport parameter to Sprite.js jsermeno 2011-06-19 20:28:54 -07:00
  • f25822bbbb Updated builds. Mr.doob 2011-06-19 16:56:36 +02:00
  • 87ba3421e5 Merge remote-tracking branch 'NINE78/master' Mr.doob 2011-06-19 16:48:20 +02:00
  • bd067242da Updated builds. Mr.doob 2011-06-19 16:24:01 +02:00
  • 9925121a0e Merge remote-tracking branch 'marklundin/master' Mr.doob 2011-06-19 16:11:15 +02:00
  • bc6d7e0f2b Merging with marklundin branch. Mr.doob 2011-06-19 16:11:04 +02:00
  • 3f2c37af45 Blender exporter: add handling of extra textures also to single model exporter. alteredq 2011-06-19 05:31:47 +02:00
  • a8228f523e Blender exporter: added handling of textures packed into blend file, fixed some texture location edge cases. alteredq 2011-06-19 04:10:05 +02:00
  • 3aa4027ab1 Flipped UVs for Sprite geometry to be get correct texture image orientation. alteredq 2011-06-19 01:18:07 +02:00
  • 7a0b36a9af Small loop optimization and refactoring in TextGeometry. alteredq 2011-06-19 00:09:01 +02:00
  • 7070ccd901 Added polygonOffset parameters to THREE.Material. The WebGLRenderer evaluates this right after depthTest for opaque and transparent passes through the setPolygonOffset function. Nik Van den Wijngaert 2011-06-17 11:56:32 +02:00
  • 9ca596c138 Merge branch 'master' of git://github.com/mrdoob/three.js Nik Van den Wijngaert 2011-06-17 11:06:52 +02:00
  • 213a2d9d2b Merged, refactored and extended sweetfish/pxf pull request with scene material override and Blender exporter updates. alteredq 2011-06-17 03:21:38 +02:00
  • 016ab44d7c Added distance to light Jhonny Göransson 2011-06-16 18:10:00 +02:00
  • 5739f754a8 Made "needsUpdate" working for custom attributes. Added example for custom attributes. alteredq 2011-06-16 16:46:28 +02:00
  • 1049e34b11 Merge branch 'master' of github.com:pxf/three.js Jhonny Göransson 2011-06-16 16:40:18 +02:00
  • 986625ae52 the export script now copies textures to output folder with same name as project file Jhonny Göransson 2011-06-16 16:39:23 +02:00
  • 9343f20356 Fixed bug with the exported cameras position. Sven Andersson 2011-06-16 15:58:49 +02:00
  • 05a1e09b57 Renamed url base option and moved it in the UI. Sven Andersson 2011-06-16 14:34:14 +02:00
  • 6626da27a8 Merge branch 'master' of github.com:pxf/three.js Sven Andersson 2011-06-16 14:28:35 +02:00
  • 5b5d66b18e Blender (2.57) export scripts now exports a default camera, if no camera in the scene was selected for export (in scene export). The default camera property is also updated accordingly. Sven Andersson 2011-06-16 14:28:03 +02:00
  • 83ba6483f7 bug Jhonny Göransson 2011-06-16 14:13:30 +02:00
  • 9b3157b8a9 Merge branch 'master' of github.com:pxf/three.js Jhonny Göransson 2011-06-16 14:04:57 +02:00
  • acae6714c9 Added checkbox for scene/html base type Jhonny Göransson 2011-06-16 14:04:44 +02:00
  • be7f3e0b56 Blender (2.57) export script keep track of texture wrapping option. Sven Andersson 2011-06-16 13:51:55 +02:00
  • 8429ff11d3 Blender (2.57) export script now add cameras to the scene output. (Note: Very buggy and target/lookat is broken.) Sven Andersson 2011-06-16 13:04:54 +02:00
  • 2eb7f7a2a6 Added overrideMaterial property to Scene. If set, the material will be the only material used in WebGLRenderer.render(...). Set to null to disable. Sven Andersson 2011-06-16 12:48:36 +02:00
  • 8c2bfade3e Added an optional renderDepth (should be in [0,1]) to objects which will override the default z-sorting in the renderer. Setting this attribute on e.g. meshes allows us to control painting order and solve any transparency/depth test issues when relying on default sort order. Nik Van den Wijngaert 2011-06-16 11:43:09 +02:00
  • 70f417b8f9 Merged with mrdoob's branch. alteredq 2011-06-15 19:23:07 +02:00
  • d3f12bbf78 Merge branch 'master' of https://github.com/mrdoob/three.js alteredq 2011-06-15 19:06:39 +02:00
  • c497709337 Added texture repeat support to Blender model and scene exporters. alteredq 2011-06-15 19:04:32 +02:00
  • 57f087333e Updated builds. Mr.doob 2011-06-15 18:09:00 +02:00
  • 985fb9e270 Merge remote-tracking branch 'alteredq/master' Mr.doob 2011-06-15 18:05:56 +02:00
  • 1700cb9ef4 Merging with alteredq's branch. Mr.doob 2011-06-15 18:05:46 +02:00
  • af0beedad7 Reverted to previous WebGLRenderer.setTexture code. Now that Chrome 12 is out, it should be working? Commented out troublesome object-behind-camera check in Ray.js Mr.doob 2011-06-15 17:53:49 +02:00
  • 2b599e1adc Added support for texture repeat and offset in model JSONs to Loader base class. alteredq 2011-06-15 14:17:34 +02:00
  • cf84fa08b8 Save before merge zz85 2011-06-14 11:07:09 -07:00
  • 9596667876 Merged zz85's text bezel, extended text parameters API for bezel, added bezel to webgl text example. alteredq 2011-06-14 18:48:25 +02:00
  • 22fbb30d28 Updated example in README.md (Cube -> CubeGeometry). Thx @adammw! Mr.doob 2011-06-14 16:51:57 +02:00
  • 1e95d917dc Added Bezel support zz85 2011-06-14 04:00:43 -07:00
  • 5bf5c6efd8 Refactored object removal in WebGLRenderer, fixing several issues. alteredq 2011-06-14 11:18:19 +02:00
  • 49343c4a97 Removed unneeded property.constructor line on Anaglyph/Crosseyed renderers. Mr.doob 2011-06-13 21:10:24 +02:00
  • f9de50b0fe More derendererization. alteredq 2011-06-13 20:14:52 +02:00
  • eae0616ad0 Trying to fix multiple renderers when having stereo renderers include issue. alteredq 2011-06-13 19:19:19 +02:00
  • 72be2f0ad4 Modified Anaglyph Renderer to use an asymmetric perspective projection. Added focal length to the equation and updated to allow for camera rotation Mark Lundin 2011-06-13 18:01:34 +01:00
  • bfdb10a85a Updated all examples so they use the renamed geometry classes. Mr.doob 2011-06-13 18:33:53 +02:00
  • d46a1ee368 Checking if WebGLRenderer exists before creating AnaglyphWebGLRenderer and CrosseyedWebGLRenderer. Mr.doob 2011-06-13 12:21:42 +02:00
  • 1bfb6dbe7e Merge remote-tracking branch 'alteredq/master' Mr.doob 2011-06-13 12:06:07 +02:00
  • 7991af215a Added forgotten namespace to Sprite. alteredq 2011-06-12 18:26:05 +02:00
  • 39d662029d Merge remote-tracking branch 'alteredq/master' Mr.doob 2011-06-10 17:29:09 +02:00
  • b61ee54f27 Renamed all extras/geometries. Mr.doob 2011-06-10 17:09:47 +02:00
  • ec3ea826ab Added Droid fonts. alteredq 2011-06-09 18:25:53 +02:00
  • 2566d8ad36 Rebuild libs. alteredq 2011-06-09 16:57:35 +02:00
  • f7bdadbb01 alternative slice - fixes B zz85 2011-06-09 03:03:30 -07:00
  • 9acdcbb63b Merged with zz85 Text fixes. alteredq 2011-06-07 16:42:18 +02:00
  • 02cd88bd91 patched fixes with alteredq and added support for gentilis zz85 2011-06-06 21:29:13 -07:00
  • afe9d3b593 committing text fix changes not pushed :( zz85 2011-06-06 20:45:49 -07:00
  • 44c0f34e2a Removed font from examples/js, now that fonts are in examples/fonts. alteredq 2011-06-07 00:48:10 +02:00
  • cbd31ddf89 Added webgl text example. alteredq 2011-06-07 00:40:14 +02:00
  • 178613b1d6 Reapplied cleanup and bugfixes to zz85's latest Text version, made crashes on bad geometry less fatal. alteredq 2011-06-07 00:18:53 +02:00
  • 4983327011 Fixes for holes first characters zz85 2011-06-06 05:50:00 -07:00
  • 5c2e6ee5d7 saving before merge zz85 2011-06-05 18:57:49 -07:00
  • f319a7214f WIP webgl text zz85 2011-06-05 15:29:38 -07:00
  • 2af725ebad Fixed Multiple Holes Shape Text Bug zz85 2011-06-05 15:18:59 -07:00
  • 934883d3bf Merge remote branch 'remotes/origin/master' alteredq 2011-06-06 00:06:15 +02:00
  • 586012269f Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer. alteredq 2011-06-05 23:55:18 +02:00
  • 5d980245d9 Fixed multi-holes bug in Text. Fixed spurious globals in Text and WebGLRenderer. alteredq 2011-06-05 23:55:18 +02:00
  • e4b75f1c8d Merged greggman's offset camera pull request. alteredq 2011-06-03 23:57:38 +02:00
  • d2cbf83dd3 Merged zz85's 3d text pull request, cleaned up THREE.Text code. alteredq 2011-06-03 20:31:35 +02:00
  • 0d66e46e5b 2 Examples for using setViewOffet. Gregg Tavares 2011-06-02 11:30:19 -07:00
  • 9d76ab526d Compile with camera.setViewOffset Gregg Tavares 2011-06-02 11:29:07 -07:00
  • b380dd4534 Added setViewOffset to Camera for multi-monitor displays. Gregg Tavares 2011-06-02 11:27:17 -07:00
  • 2860731edb Updated 3D Text Geometry and example zz85 2011-06-02 01:21:37 -07:00
  • d8c3c92fc9 Added dynamic particles demo. alteredq 2011-06-02 02:41:47 +02:00
  • adca3ad139 Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D. alteredq 2011-06-01 23:50:11 +02:00
  • 7c68d1734f Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs. alteredq 2011-06-01 19:48:55 +02:00
  • 71de557220 Fixed cross-eyed examples lib links. alteredq 2011-06-01 19:07:47 +02:00
  • dcbcf72f55 Added CrosseyedWebGLRenderer. alteredq 2011-06-01 18:51:07 +02:00
  • 3bc8372794 Fixed camera translation bug. Mr.doob 2011-06-01 10:22:11 +01:00
  • c8dee063f6 Fixed cars anaglyph example. Mr.doob 2011-06-01 08:47:22 +01:00
  • 11e9b06344 Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass... Mr.doob 2011-06-01 08:23:50 +01:00
  • 6bee6c3972 Added AnaglyphWebGLRenderer. Mr.doob 2011-06-01 08:09:32 +01:00
  • 3104108e86 Clean up of Examples/Projects in README. Mr.doob 2011-06-01 04:08:03 +01:00
  • ebe60cb678 Added Süperfad's Mission Control to README's Featured Projects. Applied latest Vector* improvements to current revision. Ok, that's the last one I promise :P r41/ROME Mr.doob 2011-06-01 03:28:03 +01:00
  • 0061cd37bc Updated builds. Mr.doob 2011-06-01 01:36:31 +01:00
  • 166f4ea9fc Merge remote branch 'egraether/master' into test Mr.doob 2011-06-01 01:25:58 +01:00
  • e712e894e9 Merging with egraether's branch. Mr.doob 2011-06-01 01:25:48 +01:00
  • 76c4ebebd3 build with reworked Vector classes Eberhard Gräther 2011-05-31 16:48:17 +02:00
  • c3436327ad reworked Vector classes, no change in API, reordered methods, divide-by-zero prevention, removed use of .set() in methods for better performance Eberhard Gräther 2011-05-31 16:47:36 +02:00
  • e711df7104 Uops! Forgot an important items on the change log :) Mr.doob 2011-05-31 05:00:30 +01:00
  • 1febde335d Updated README. Mr.doob 2011-05-31 04:47:58 +01:00
  • b560dff77c Updated builds. Mr.doob 2011-05-31 04:14:05 +01:00
  • 4cef1f9e7e Merge remote branch 'alteredq/master' into test Mr.doob 2011-05-31 04:09:28 +01:00
  • 11461f0b5d Brought back automatic centroid computation. Mr.doob 2011-05-31 04:09:01 +01:00
  • 993483763b Commented out "gl.finish", it was eating a lot of performance. alteredq 2011-05-31 01:36:53 +02:00
  • f104182458 Added handling of texture repeat and offset to WebGLRenderer. alteredq 2011-05-31 00:51:14 +02:00
  • 95bb462ed5 Merge remote branch 'alteredq/master' into test Mr.doob 2011-05-30 16:49:37 +01:00
  • 95c1727861 Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer. Mr.doob 2011-05-30 16:49:01 +01:00