alteredq
78521fad95
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
2011-09-09 19:57:13 +02:00
zz85
178dc964b5
fixed horizontalBlur and verticalBlur shaders
2011-09-09 22:02:33 +08:00
Mr.doob
a885f9f4b9
GUI: Fixed broken HTML generation (because of the innerText > innerHTML change).
2011-09-09 06:35:35 +02:00
Mr.doob
37f9b3c96d
GUI: Minor refactoring and keeping backwards compatibility by now...
2011-09-09 06:20:58 +02:00
Mr.doob
8c2b1fcbc1
Early version of a GUI that spits three.js code ^^
2011-09-09 05:24:24 +02:00
alteredq
94b14c1e3a
Cleaned up a bit 9-sample Gaussian blur shader.
2011-09-08 18:26:59 +02:00
alteredq
20648b2053
Merge remote-tracking branch 'remotes/zz85/experimental' into dev
2011-09-08 18:00:24 +02:00
alteredq
a79cc6797c
Fixed broken skin example.
...
Committed deployment version by mistake.
2011-09-08 16:39:23 +02:00
zz85
1ecbe6035b
Experimenting with more blur filters
2011-09-08 22:38:38 +08:00
alteredq
d228fb0c4a
Added physically based specular term to skin shader.
2011-09-08 02:18:50 +02:00
alteredq
245dbfcc2a
Changed renderer.getClearColor API to return reference.
2011-09-07 23:25:06 +02:00
Mr.doob
57c32c4ee9
Merge branch 'master' into dev
2011-09-07 21:11:20 +02:00
Mr.doob
2f0b4a30f0
README.md: Link to all examples
2011-09-07 21:10:25 +02:00
Mr.doob
c543ba6540
GeometryUtils.applyMatrix -> Geometry.applyMatrix
2011-09-07 18:52:11 +02:00
alteredq
93468b0094
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
2011-09-07 16:58:30 +02:00
alteredq
0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
2011-09-07 16:39:20 +02:00
Mr.doob
cec753335e
README.md: Linking to all examples in
...
Hope it works...
2011-09-07 00:44:25 +02:00
Mr.doob
caea46444d
Fixed typo (thx @spite)
2011-09-07 00:00:27 +02:00
Mr.doob
d3a5649759
Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/
...
Fixed GeometryUtils.merge (normals and centroids weren't being multiplied)
Fixed misc_lookat and misc_ubiquity_test examples.
2011-09-06 16:58:16 +02:00
Mr.doob
5002a403c5
Updated some cubemap examples code.
2011-09-06 14:20:18 +02:00
alteredq
fe83a3f052
Rebuilt libs.
2011-09-06 01:08:27 +02:00
alteredq
8c326a222f
Moved depth buffer writing control from renderer into material.
...
This allows, for example, better integration of additively blended materials with a regular scene.
Not to be confused with depthTest (which controls complete access to depth buffer, including reading).
Also messed up a bit with particle emitter example.
2011-09-06 00:58:55 +02:00
Mr.doob
cd760abfba
Updated ubiquity test example with new CylingerGeometry.
2011-09-06 00:06:29 +02:00
Mr.doob
4a32148058
Added 'openEnded' parameter to CylinderGeometry.
2011-09-06 00:00:40 +02:00
Mr.doob
93e446e805
More useful UVs for Cylinder caps.
2011-09-05 23:42:20 +02:00
Mr.doob
df83e8f9e5
Updated README.md example with the new .add()
2011-09-05 23:19:29 +02:00
Mr.doob
a940f05427
Updated examples with the new .add/.remove methods.
2011-09-05 23:16:56 +02:00
Mr.doob
6141390dab
Simplified CylinderGeometry params.
2011-09-05 22:28:49 +02:00
Mr.doob
f849f34b1e
Redid CylinderGeometry.
...
Simplified `Trident`.
Added `setX`, `setY`, `setZ` methods to `Vector3`. They're handy for oneliners (see `CylinderGeometry`).
2011-09-05 22:16:47 +02:00
Mr.doob
cc7956b2c3
window > self so the lib is workers ready. (thanks @jsermeno)
2011-09-05 19:07:20 +02:00
alteredq
414d91420c
Merge remote-tracking branch 'remotes/zz85/experimental' into dev
2011-09-05 16:00:09 +02:00
zz85
e123cf2f5f
Added webgl particle emitter with blur postprocessing example
2011-09-05 13:16:16 +08:00
Mr.doob
f105cbb7e2
LOD.add > LOD.addLevel
2011-09-04 21:58:16 +02:00
Mr.doob
322b9f9d87
Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels.
2011-09-04 19:37:12 +02:00
Mr.doob
89079b91f4
Fixed mouse listeners on draggable cubes example, also reverted to previous aesthetic (sorry @alteredq).
r44
2011-09-04 12:35:14 +02:00
zz85
29a547960d
Merge remote-tracking branch 'alteredq/dev' into experimental
2011-09-04 18:23:54 +08:00
alteredq
aac91430d9
Tweaked shadows in draggable cubes example.
2011-09-04 05:00:54 +02:00
Mr.doob
48eb624d59
Fixed behaviour glitch on draggable cubes example.
2011-09-04 02:14:47 +02:00
Mr.doob
a0c6e077ef
Added shadows to the draggable cubes example (@spite's suggestion).
2011-09-04 01:49:04 +02:00
Mr.doob
1bdf3daec9
Improved draggable cubes example a bit more.
2011-09-04 01:19:11 +02:00
Mr.doob
4ed370e362
Improved draggable cubes example.
2011-09-04 01:14:16 +02:00
Mr.doob
51368ca6d6
REVISION ++
2011-09-04 00:47:01 +02:00
Mr.doob
b5dfd828d0
Added draggable cubes example.
2011-09-03 23:24:30 +02:00
Mr.doob
7c19f40ee0
Good old HTML to the rescue!
2011-09-03 22:46:04 +02:00
Mr.doob
b94ca4cc82
More tests in README.md
2011-09-03 22:18:08 +02:00
Mr.doob
cbad61cbca
Trying image resizing in README.md (sorry, the designer in me kicking in...)
2011-09-03 22:14:46 +02:00
Mr.doob
94b7418f60
Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer).
...
`renderers/Projector.js` > `core/Projector.js`
`extras/geometries/Curve.js` > `extras/core/Curve.js`
`extras/geometries/CurvePath.js` > `extras/core/CurvePath.js`
`extras/geometries/Path.j`s > `extras/core/Path.js`
`extras/geometries/Shape.js` > `extras/core/Shape.js`
`extras/geometries/TextPath.js` > `extras/core/TextPath.js`
2011-09-03 21:58:18 +02:00
alteredq
ca05c86fc5
Removed surprising bottleneck in WebGLRenderer.
...
I knew for loops iterating over properties were slower than numerical for loops but I didn't realize how bad it was.
Gained about 10 fps in performance test, and that was for for loop iterating over single property.
Also fixed broken examples with postprocessing.
2011-09-03 00:11:29 +02:00
alteredq
75952217a2
Added frustumCulled flag to Object3D.
2011-09-02 22:37:38 +02:00
alteredq
22e842347c
Fixed class hierarchy for BinaryLoader and UTF8Loader.
...
Also tried to clean whitespace for ColladaLoader. This thing is so massive.
2011-09-02 20:12:04 +02:00