Mr.doob
ce39f2aa41
Detector.js message now pointing to get.webgl.org.
2011-07-03 18:15:27 +02:00
Mr.doob
a5b7ea85a9
Removed Sound object and SoundRenderer.
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Updated misc_sound example with same functionality.
2011-07-03 15:10:28 +02:00
Mr.doob
176d0f2884
Merging with @alteredq's branch.
2011-07-03 12:56:50 +02:00
Mr.doob
77eed2ea8c
Removed most of SeceneUtils methods for simplicity reasons.
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Fixed examples that were using them.
2011-07-03 12:53:58 +02:00
Mr.doob
78fb8ac6f8
Applied @alteredq's sprite removal bugfix.
2011-07-02 12:37:45 +02:00
Mr.doob
1c26dd25ac
Fixed collisions examples.
2011-07-01 18:56:41 +02:00
Chris Killpack
2c502ae5db
Switched examples over to FPCamera.
2011-06-29 10:51:14 -07:00
alteredq
5739f754a8
Made "needsUpdate" working for custom attributes. Added example for custom attributes.
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Not perfect solution but better than nothing.
2011-06-16 16:46:28 +02:00
alteredq
9596667876
Merged zz85's text bezel, extended text parameters API for bezel, added bezel to webgl text example.
2011-06-14 18:48:25 +02:00
Mr.doob
bfdb10a85a
Updated all examples so they use the renamed geometry classes.
2011-06-13 18:33:53 +02:00
alteredq
ec3ea826ab
Added Droid fonts.
2011-06-09 18:25:53 +02:00
alteredq
9acdcbb63b
Merged with zz85 Text fixes.
2011-06-07 16:42:18 +02:00
zz85
02cd88bd91
patched fixes with alteredq and added support for gentilis
2011-06-06 21:29:13 -07:00
zz85
afe9d3b593
committing text fix changes not pushed :(
2011-06-06 20:45:49 -07:00
alteredq
44c0f34e2a
Removed font from examples/js, now that fonts are in examples/fonts.
2011-06-07 00:48:10 +02:00
alteredq
cbd31ddf89
Added webgl text example.
2011-06-07 00:40:14 +02:00
zz85
4983327011
Fixes for holes first characters
2011-06-06 05:50:00 -07:00
zz85
5c2e6ee5d7
saving before merge
2011-06-05 18:57:49 -07:00
zz85
f319a7214f
WIP webgl text
2011-06-05 15:29:38 -07:00
alteredq
e4b75f1c8d
Merged greggman's offset camera pull request.
2011-06-03 23:57:38 +02:00
alteredq
d2cbf83dd3
Merged zz85's 3d text pull request, cleaned up THREE.Text code.
2011-06-03 20:31:35 +02:00
Gregg Tavares
0d66e46e5b
2 Examples for using setViewOffet.
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I think setViewOffset is mostly useful for multiple monitors
synced across multiple machines but that's a hard demo to setup
so these demos show doing it locally with muliple canvases
2011-06-02 11:30:19 -07:00
zz85
2860731edb
Updated 3D Text Geometry and example
2011-06-02 01:21:37 -07:00
alteredq
d8c3c92fc9
Added dynamic particles demo.
2011-06-02 02:41:47 +02:00
alteredq
7c68d1734f
Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs.
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Now it's possible to have antialiased stereo.
2011-06-01 19:48:55 +02:00
alteredq
71de557220
Fixed cross-eyed examples lib links.
2011-06-01 19:07:47 +02:00
alteredq
dcbcf72f55
Added CrosseyedWebGLRenderer.
2011-06-01 18:51:07 +02:00
Mr.doob
c8dee063f6
Fixed cars anaglyph example.
2011-06-01 08:47:22 +01:00
Mr.doob
11e9b06344
Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass...
2011-06-01 08:23:50 +01:00
Mr.doob
6bee6c3972
Added AnaglyphWebGLRenderer.
2011-06-01 08:09:32 +01:00
alteredq
f104182458
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
alteredq
eecf9d0bc6
Made canvas interactive particles rendering in Firefox more consistent with Chrome.
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It seems lineWidth defaults are different in Chrome and Firefox.
Still there are some clearing artefacts in Firefox :/
2011-05-30 17:25:17 +02:00
alteredq
272d23c7a5
Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe).
2011-05-30 16:58:54 +02:00
Mr.doob
38ac2817a0
Added morphtargets animation example.
2011-05-30 06:11:59 +01:00
Eberhard Gräther
74ab78a6e2
build including TrackballCamera
2011-05-30 00:02:13 +02:00
Eberhard Gräther
3981e4d712
Merge remote branch 'upstream/master'
2011-05-29 23:47:23 +02:00
Eberhard Gräther
359407b722
added new TrackballCamera-example and changed keys
2011-05-29 23:45:15 +02:00
Eberhard Gräther
61ca6974b7
added modified earth example for TrackballCamera
2011-05-29 15:49:26 +02:00
Mr.doob
087066524a
Added boundingSphere check for Meshes in Ray ( improving performance considerably).
2011-05-29 10:02:20 +01:00
Mr.doob
18f7859974
Ray now intersects with particles too. (thx @jaycrossler)
2011-05-28 23:34:59 +01:00
zz85
1286e5171b
inital import for THREE.Text and example
2011-05-27 05:09:20 -07:00
Mr.doob
967696257d
WebGLRenderer: Testing gl.finish() and gl.texImage2D instead of gl.texSubImage2D.
2011-05-18 02:12:28 +01:00
alteredq
dc0880ee12
Updated PathCamera to use easing for look (thanks to mrdoob).
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Also added silly path camera example.
2011-05-11 00:35:36 +02:00
alteredq
023024f520
Updated Blender scene exporter to output proper JSON. Changed OBJ converter to dump less digits for floats.
2011-05-07 21:31:16 +02:00
Mr.doob
e87caabbf8
Removed __styleString and updateStyleString out of THREE.Color.
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Using * ( 1 / scale ) instead of / scale in JSONLoader.
2011-05-04 17:34:49 +09:00
alteredq
65293ea5e2
Updated terrain model used in mesh collider example.
2011-04-26 23:24:42 +02:00
alteredq
7ee6cc33eb
OBJ converter: add option for scaling and truncating vertex coordinates (flag "-x scale").
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To be used like this:
python convert_obj_three.py -i lucy100k.obj -o Lucy100k_slim.js -a center -s flat -x 100
It should work also for morph vertices.
2011-04-21 14:36:53 +02:00
alteredq
614925336d
Added support for empty objects and meshes without geometries to Blender scene exporter and SceneLoader.
2011-04-21 13:28:04 +02:00
Mr.doob
c1ce040781
Updated Projector's Particle handling (it wasn't using hierarchy).
2011-04-21 10:42:30 +02:00
alteredq
d7ec2be764
Added embedded ascii JSON meshes to SceneLoader.
2011-04-19 20:47:35 +02:00