Gregg Tavares
0d66e46e5b
2 Examples for using setViewOffet.
...
I think setViewOffset is mostly useful for multiple monitors
synced across multiple machines but that's a hard demo to setup
so these demos show doing it locally with muliple canvases
2011-06-02 11:30:19 -07:00
Gregg Tavares
9d76ab526d
Compile with camera.setViewOffset
2011-06-02 11:29:07 -07:00
Gregg Tavares
b380dd4534
Added setViewOffset to Camera for multi-monitor displays.
...
Examples in another commit
2011-06-02 11:27:17 -07:00
Mr.doob
3bc8372794
Fixed camera translation bug.
2011-06-01 10:22:11 +01:00
Mr.doob
c8dee063f6
Fixed cars anaglyph example.
2011-06-01 08:47:22 +01:00
Mr.doob
11e9b06344
Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass...
2011-06-01 08:23:50 +01:00
Mr.doob
6bee6c3972
Added AnaglyphWebGLRenderer.
2011-06-01 08:09:32 +01:00
Mr.doob
3104108e86
Clean up of Examples/Projects in README.
2011-06-01 04:08:03 +01:00
Mr.doob
ebe60cb678
Added Süperfad's Mission Control to README's Featured Projects.
...
Applied latest Vector* improvements to current revision. Ok, that's the last one I promise :P
r41/ROME
2011-06-01 03:28:03 +01:00
Mr.doob
0061cd37bc
Updated builds.
2011-06-01 01:36:31 +01:00
Mr.doob
166f4ea9fc
Merge remote branch 'egraether/master' into test
2011-06-01 01:25:58 +01:00
Mr.doob
e712e894e9
Merging with egraether's branch.
2011-06-01 01:25:48 +01:00
Eberhard Gräther
76c4ebebd3
build with reworked Vector classes
2011-05-31 16:48:17 +02:00
Eberhard Gräther
c3436327ad
reworked Vector classes, no change in API, reordered methods, divide-by-zero prevention, removed use of .set() in methods for better performance
2011-05-31 16:47:36 +02:00
Mr.doob
e711df7104
Uops! Forgot an important items on the change log :)
2011-05-31 05:00:30 +01:00
Mr.doob
1febde335d
Updated README.
...
Because the gl.finish and the computeCentroids not being enable I though the r41 should include these fixes too, hope this doesn't mess up things.
2011-05-31 04:47:58 +01:00
Mr.doob
b560dff77c
Updated builds.
2011-05-31 04:14:05 +01:00
Mr.doob
4cef1f9e7e
Merge remote branch 'alteredq/master' into test
2011-05-31 04:09:28 +01:00
Mr.doob
11461f0b5d
Brought back automatic centroid computation.
2011-05-31 04:09:01 +01:00
alteredq
993483763b
Commented out "gl.finish", it was eating a lot of performance.
2011-05-31 01:36:53 +02:00
alteredq
f104182458
Added handling of texture repeat and offset to WebGLRenderer.
2011-05-31 00:51:14 +02:00
Mr.doob
95bb462ed5
Merge remote branch 'alteredq/master' into test
2011-05-30 16:49:37 +01:00
Mr.doob
95c1727861
Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer.
2011-05-30 16:49:01 +01:00
alteredq
eecf9d0bc6
Made canvas interactive particles rendering in Firefox more consistent with Chrome.
...
It seems lineWidth defaults are different in Chrome and Firefox.
Still there are some clearing artefacts in Firefox :/
2011-05-30 17:25:17 +02:00
Mr.doob
e3bc14cb10
Because of Ray now checks Particles, ThreeWebGL now has that dependency.
2011-05-30 16:09:14 +01:00
alteredq
272d23c7a5
Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe).
2011-05-30 16:58:54 +02:00
Mr.doob
38ac2817a0
Added morphtargets animation example.
2011-05-30 06:11:59 +01:00
Eberhard Gräther
74ab78a6e2
build including TrackballCamera
2011-05-30 00:02:13 +02:00
Eberhard Gräther
3981e4d712
Merge remote branch 'upstream/master'
2011-05-29 23:47:23 +02:00
Eberhard Gräther
359407b722
added new TrackballCamera-example and changed keys
2011-05-29 23:45:15 +02:00
Eberhard Gräther
20abaadaef
bug fixes and _eye in TrackballCamera
2011-05-29 23:09:03 +02:00
Eberhard Gräther
61ca6974b7
added modified earth example for TrackballCamera
2011-05-29 15:49:26 +02:00
Eberhard Gräther
f4a08e574c
added minMaxDistances to TrackballCamera and some refactorings
2011-05-29 15:27:37 +02:00
Eberhard Gräther
6d08b4980b
added dynamic moving to TrackballCamera
2011-05-29 12:40:57 +02:00
Mr.doob
087066524a
Added boundingSphere check for Meshes in Ray ( improving performance considerably).
2011-05-29 10:02:20 +01:00
Eberhard Gräther
3fcc39301b
restructured TrackballCamera, final static moving version
2011-05-29 07:43:14 +02:00
Eberhard Gräther
b71b063f6f
added keylistening to TrackballCamera
2011-05-29 02:22:19 +02:00
Eberhard Gräther
3174dc2809
added zoom and pan to TrackballCamera
2011-05-29 01:08:02 +02:00
Mr.doob
699bbb749d
Updated builds.
2011-05-28 23:42:41 +01:00
Mr.doob
fdf0c2f558
Merge remote branch 'NINE78/master' into test
2011-05-28 23:39:53 +01:00
Mr.doob
18f7859974
Ray now intersects with particles too. (thx @jaycrossler)
2011-05-28 23:34:59 +01:00
Nik Van den Wijngaert
778672f651
Added support for custom attribute buffers to be correctly split across large meshes (>65K vertices)
2011-05-28 23:15:33 +02:00
Eberhard Gräther
902e31621e
TrackballCamera first version, rotation only
2011-05-28 21:50:52 +02:00
Mr.doob
4f0199fc13
Updated closure compiler.
2011-05-28 20:18:35 +01:00
Mr.doob
ce8e05b632
(Hopefully) temporal patch for making video work on Chrome Stable + Windows. (Thanks @spite!).
2011-05-25 03:58:22 +01:00
Mr.doob
211070277d
CanvasRenderer and WebGLRenderer can now reuse an already created canvas. (thx daemonburrito)
2011-05-24 02:31:59 +01:00
Mr.doob
87f293632c
Few cosmetic and credit tweaks to the Blender 2.57 exporter.
2011-05-24 00:51:40 +01:00
remoe
dd990f79ba
Blender 2.57 support
2011-05-23 20:38:10 +02:00
Mr.doob
b8faf8a687
REVISION++
2011-05-21 17:30:13 +01:00
Mr.doob
3e523cda9e
Reverting gl.texImage2D and gl.texSubImage2D switch.
2011-05-18 21:04:53 +01:00