Commit Graph

  • 631a5d697c Changed remaining "addXXX" to "add". alteredq 2011-09-21 05:52:59 +02:00
  • fa0b4e5062 Removed unused custom logging code from examples. alteredq 2011-09-21 05:37:48 +02:00
  • bbb65a768c Updated HTML of the rest of the examples. Mr.doob 2011-09-20 19:27:01 -07:00
  • 19d8261174 More examples clean up. Mr.doob 2011-09-20 18:31:13 -07:00
  • 17547a2ea0 Changed addChild()s to add()s in ColladaLoader. Cleaned up some more examples. Mr.doob 2011-09-20 17:54:57 -07:00
  • 71c2df1649 Updated HTML of some examples. Mr.doob 2011-09-20 15:59:12 -07:00
  • d2a3122be1 Fixed Sprites to use "object.visible" alteredq 2011-09-20 22:18:47 +02:00
  • 58e272f66f Fixed couple of runaway globals in WebGLRenderer. alteredq 2011-09-20 21:56:21 +02:00
  • 5e4b62ac08 Some whitespace cleanup in ColladaLoader. alteredq 2011-09-20 18:20:55 +02:00
  • 5cc9b3c544 ColladaLoader: Added Face4 and Vertex Colors support. Mr.doob 2011-09-20 00:12:57 -07:00
  • 44c5f88e77 Updated builds. Fixed Collada example. alteredq 2011-09-19 22:58:16 +02:00
  • ce20ed56d3 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-09-19 22:54:10 +02:00
  • 0033a97542 Fixed bug preventing re-adding of objects removed from the scene. alteredq 2011-09-19 22:49:52 +02:00
  • af6f78bb02 Merge remote-tracking branch 'chandlerprall/dev' into dev Mr.doob 2011-09-19 13:34:03 -07:00
  • 4c8922a0ff Forgot THREE namespace. Mr.doob 2011-09-19 13:33:04 -07:00
  • 6c018bd8e8 Modifying FirstPersonCamera, FlyCamera, and PathCamera to fully support their domElement parameter Chandler Prall 2011-09-17 23:01:13 -06:00
  • 1d50972034 Updated builds. alteredq 2011-09-17 00:40:24 +02:00
  • e62610ac49 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-09-17 00:38:00 +02:00
  • d4b2e4a8e0 Added color parameter to Sprite. alteredq 2011-09-17 00:36:44 +02:00
  • b927d17511 Merge remote-tracking branch 'alteredq/dev' into dev Mr.doob 2011-09-15 22:32:26 -07:00
  • 578feace08 Small shadowmap shader optimization. alteredq 2011-09-16 06:49:33 +02:00
  • 9bc51ed2e5 Implemented @rectalogic Loader.extractUrlbase fix. Mr.doob 2011-09-15 15:53:12 -07:00
  • 0d8f3572f0 Fixed shadowmap camera aspect ratio (thanks to @kig). alteredq 2011-09-16 00:10:34 +02:00
  • 0a60ac30a7 renderer.data > renderer.info Mr.doob 2011-09-15 12:31:52 -07:00
  • f676ce6eab Simpler DEPRECATED messages. Mr.doob 2011-09-14 18:03:28 -07:00
  • b6f7444b0f Added deprecated warning to MeshShaderMaterial class. Mr.doob 2011-09-14 17:48:26 -07:00
  • 9ccd3c0e36 GUI: Improved code generation setup. Mr.doob 2011-09-14 13:02:45 -07:00
  • 66ed89e2ac Fixed CanvasRenderer's ignoring color for MeshLambertMaterial SmoothShaded. Mr.doob 2011-09-13 15:51:26 -07:00
  • dd1f214947 @zz85's SimplexNoise fixes. Mr.doob 2011-09-13 15:15:36 -07:00
  • a65027abd5 Updated builds. alteredq 2011-09-12 19:19:56 +02:00
  • e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial alteredq 2011-09-12 19:17:20 +02:00
  • fe1ed04b02 Added fog parameter to standard materials (to be able to selectively switch off fog). alteredq 2011-09-12 18:25:50 +02:00
  • 7c20f3f99a Merge remote-tracking branch 'jsermeno/dev' into dev Mr.doob 2011-09-11 13:49:31 -04:00
  • b2e633a999 Updated builds. Mr.doob 2011-09-11 13:47:37 -04:00
  • 2f234a2ac8 change child reference to object reference Justin Sermeno 2011-09-11 00:30:43 -07:00
  • 914e1c4e95 Remove Object3D child from scene too Justin Sermeno 2011-09-11 00:29:30 -07:00
  • 340f82394f fix whitespace in Object3D.js Justin Sermeno 2011-09-10 23:54:54 -07:00
  • d1f77fd776 Object3D removeChild removes child from scene too Justin Sermeno 2011-09-10 23:47:54 -07:00
  • 6c3e1ab6da Updated builds. alteredq 2011-09-11 02:54:20 +02:00
  • 7654cfc040 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-09-11 02:51:19 +02:00
  • 517f0f55ca Fixed bug preventing setting 0 values in constructor at several places. alteredq 2011-09-11 02:49:42 +02:00
  • 197f13e946 Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno alteredq 2011-09-11 02:18:45 +02:00
  • 6489af4050 Updated builds. Mr.doob 2011-09-10 09:51:54 -04:00
  • cde3b94d6b Merge branch 'master' into dev Mr.doob 2011-09-10 07:56:46 -04:00
  • 8ca569f9ba fix broken ThreeWebGL.js build Justin Sermeno 2011-09-10 02:43:19 -07:00
  • 75fb4c7362 Added GeometryUtils.center. alteredq 2011-09-10 02:08:13 +02:00
  • 3e04cf18dc Normalized Gaussian blur coefficients. alteredq 2011-09-09 21:08:29 +02:00
  • 898e528e5d Merge remote-tracking branch 'remotes/zz85/master' into dev alteredq 2011-09-09 20:59:44 +02:00
  • 1d32cfd4d3 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-09-09 20:43:12 +02:00
  • fcf4fe34f6 Small optimization of skin rendering demo. alteredq 2011-09-09 20:40:25 +02:00
  • 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. alteredq 2011-09-09 19:57:13 +02:00
  • 178dc964b5 fixed horizontalBlur and verticalBlur shaders zz85 2011-09-09 22:02:33 +08:00
  • a885f9f4b9 GUI: Fixed broken HTML generation (because of the innerText > innerHTML change). Mr.doob 2011-09-09 06:35:35 +02:00
  • 37f9b3c96d GUI: Minor refactoring and keeping backwards compatibility by now... Mr.doob 2011-09-09 06:20:58 +02:00
  • 8c2b1fcbc1 Early version of a GUI that spits three.js code ^^ Mr.doob 2011-09-09 05:24:24 +02:00
  • 94b14c1e3a Cleaned up a bit 9-sample Gaussian blur shader. alteredq 2011-09-08 18:26:59 +02:00
  • 20648b2053 Merge remote-tracking branch 'remotes/zz85/experimental' into dev alteredq 2011-09-08 18:00:24 +02:00
  • a79cc6797c Fixed broken skin example. alteredq 2011-09-08 16:39:23 +02:00
  • 1ecbe6035b Experimenting with more blur filters zz85 2011-09-08 22:38:38 +08:00
  • d228fb0c4a Added physically based specular term to skin shader. alteredq 2011-09-08 02:18:50 +02:00
  • 245dbfcc2a Changed renderer.getClearColor API to return reference. alteredq 2011-09-07 23:25:06 +02:00
  • 57c32c4ee9 Merge branch 'master' into dev Mr.doob 2011-09-07 21:11:20 +02:00
  • 2f0b4a30f0 README.md: Link to all examples Mr.doob 2011-09-07 21:10:25 +02:00
  • c543ba6540 GeometryUtils.applyMatrix -> Geometry.applyMatrix Mr.doob 2011-09-07 18:52:11 +02:00
  • 93468b0094 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev alteredq 2011-09-07 16:58:30 +02:00
  • 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. alteredq 2011-09-07 16:39:20 +02:00
  • cec753335e README.md: Linking to all examples in Hope it works... Mr.doob 2011-09-07 00:44:25 +02:00
  • caea46444d Fixed typo (thx @spite) Mr.doob 2011-09-07 00:00:27 +02:00
  • d3a5649759 Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/ Fixed GeometryUtils.merge (normals and centroids weren't being multiplied) Fixed misc_lookat and misc_ubiquity_test examples. Mr.doob 2011-09-06 16:58:16 +02:00
  • 5002a403c5 Updated some cubemap examples code. Mr.doob 2011-09-06 14:20:18 +02:00
  • fe83a3f052 Rebuilt libs. alteredq 2011-09-06 01:08:27 +02:00
  • 8c326a222f Moved depth buffer writing control from renderer into material. alteredq 2011-09-06 00:58:55 +02:00
  • cd760abfba Updated ubiquity test example with new CylingerGeometry. Mr.doob 2011-09-06 00:06:29 +02:00
  • 4a32148058 Added 'openEnded' parameter to CylinderGeometry. Mr.doob 2011-09-06 00:00:40 +02:00
  • 93e446e805 More useful UVs for Cylinder caps. Mr.doob 2011-09-05 23:42:20 +02:00
  • df83e8f9e5 Updated README.md example with the new .add() Mr.doob 2011-09-05 23:19:29 +02:00
  • a940f05427 Updated examples with the new .add/.remove methods. Mr.doob 2011-09-05 23:16:56 +02:00
  • 6141390dab Simplified CylinderGeometry params. Mr.doob 2011-09-05 22:28:49 +02:00
  • f849f34b1e Redid CylinderGeometry. Simplified Trident. Added setX, setY, setZ methods to Vector3. They're handy for oneliners (see CylinderGeometry). Mr.doob 2011-09-05 22:16:47 +02:00
  • cc7956b2c3 window > self so the lib is workers ready. (thanks @jsermeno) Mr.doob 2011-09-05 19:07:20 +02:00
  • 414d91420c Merge remote-tracking branch 'remotes/zz85/experimental' into dev alteredq 2011-09-05 16:00:09 +02:00
  • e123cf2f5f Added webgl particle emitter with blur postprocessing example zz85 2011-09-05 13:16:16 +08:00
  • f105cbb7e2 LOD.add > LOD.addLevel Mr.doob 2011-09-04 21:58:16 +02:00
  • 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. Mr.doob 2011-09-04 19:37:12 +02:00
  • 89079b91f4 Fixed mouse listeners on draggable cubes example, also reverted to previous aesthetic (sorry @alteredq). r44 Mr.doob 2011-09-04 12:35:14 +02:00
  • 29a547960d Merge remote-tracking branch 'alteredq/dev' into experimental zz85 2011-09-04 18:23:54 +08:00
  • aac91430d9 Tweaked shadows in draggable cubes example. alteredq 2011-09-04 05:00:54 +02:00
  • 48eb624d59 Fixed behaviour glitch on draggable cubes example. Mr.doob 2011-09-04 02:14:47 +02:00
  • a0c6e077ef Added shadows to the draggable cubes example (@spite's suggestion). Mr.doob 2011-09-04 01:49:04 +02:00
  • 1bdf3daec9 Improved draggable cubes example a bit more. Mr.doob 2011-09-04 01:19:11 +02:00
  • 4ed370e362 Improved draggable cubes example. Mr.doob 2011-09-04 01:14:16 +02:00
  • 51368ca6d6 REVISION ++ Mr.doob 2011-09-04 00:47:01 +02:00
  • b5dfd828d0 Added draggable cubes example. Mr.doob 2011-09-03 23:24:30 +02:00
  • 7c19f40ee0 Good old HTML to the rescue! Mr.doob 2011-09-03 22:46:04 +02:00
  • b94ca4cc82 More tests in README.md Mr.doob 2011-09-03 22:18:08 +02:00
  • cbad61cbca Trying image resizing in README.md (sorry, the designer in me kicking in...) Mr.doob 2011-09-03 22:14:46 +02:00
  • 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). Mr.doob 2011-09-03 21:58:18 +02:00
  • ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. alteredq 2011-09-03 00:11:29 +02:00
  • 75952217a2 Added frustumCulled flag to Object3D. alteredq 2011-09-02 22:37:38 +02:00
  • 22e842347c Fixed class hierarchy for BinaryLoader and UTF8Loader. alteredq 2011-09-02 20:12:04 +02:00